I also was under the impression that the Timelines and saves were due today, not after today. Oh well.
Once my war breaks out, I stop recording my workers, and concentrate on my military actions.
1500BC
Work3 CTRL-R to next city site.
Found Hippo, start Barracks.
W3 fortifies.
W1 fortifies in LM.
1475BC
Work4 southeast to mine.
1450BC
Leptis Minor founded, starts warrior.
Worker outside Utica starts road.
Worker at horses starts cutting road to Leptis Magna.
1425BC
Worker finished with forest cutting, starts road to Leptis Minor.
Rival check -
Hiawatha (Cautious) - still does not possess Literature.
Monte (Polite) - still does not possess Literature.
Xerxes (Cautious) - still does not have Writing.
Abe (Cautious) - still does not have Literature.
1400BC
Utica finishes Barracks, start Hoplite.
Worker outside of Utica moves northwest to mine.
1375BC
A barb has come into view near my northeastern workers. Not sure I can get defenders there fast enough.
Carthage produces Settler, start Hoplite.
Settler to hill next to horses.
Worker near Carthage starts road.
1350BC
Settler and worker to LM, to get away from the barbarian.
1325BC
Finish Mathematics, start Map Making, which is due in 11 turns.
LM finishes Barracks, starts Hoplite.
Leptis Minor finishes warrior, who fortifies. Start Hoplite.
We hear tell that the Aztecs are building the Oracle, and the Persians the Colossus.
Worker near Carthage to south of town to mine.
Worker and settler wait in Utica.
1300BC
Barbarian attacks LM, fended off by our warrior.
Theveste completes Barracks, starts Hoplite.
Palace expansion.
Settler resumes journey.
Worker resumes getting horses hooked to road network.
Worker north of Utica starts road.
Road to Leptis Minor complete.
Worker in L Minor east to mine.
Road to Hippo complete.
Warrior from L Magna sent to find source of the barbarian menace.
1275BC
Monte has entered my territory with a single Jag Warrior. What is he up to?
Contact Monte, and make him withdraw the unit.
Worker in Hippo west to road furs.
Rival check -
Monte (Polite) - 4 cities, has Map Making.
I trade Mathematics for Map Making.
I trade World Map and 5gp for his world map.
Hiawatha - (Cautious) - 4 cities. Does not have Map Making, Literature, or Mathematics.
I trade my world map for his and 19gp. Moves to Polite.
I trade Mathematics for 11gp.
Abe (Cautious) - 3 cities. Does not have Mathematics or Literature.
I trade my world map for his and 20gp.
I trade Mathematics for 11gp.
Xerxes (Cautious) - 4 cities. Does not have Map Making, Literature, or Mathematics.
I trade Mathematics for 10gp.
-----End Turn 70-----
1250BC
Monte has declared war on me. Utica is captured, though he loses a Jag warrior in the process.
Found Sabratha, start Hoplite.
Worker outside of Utica back to my territory,
1225BC
Carthage completes Spartan, start new one.
New Hoplite to Utica.
Barbarian camp destroyed.
Horses from Sabratha hooked to all towns now.
1200BC
Warrior fortifies, future city site.
Hoplite attacks and beat Jag Warrior in Utica.
Golden Age begins!
Utica back under our control. Start Hoplite.
Sabratha changed to Hoplite.
Hippo changed to Hoplite.
1175BC
Hoplite fortfies in Utica.
1150BC
Workers assigned to tasks.
1125BC
Hoplite completed in Carthage. Sent to Utica. Start another Hoplite.
Furs hooked!
1100BC
Theveste completes Hoplite, fortify.
Hoplite in Utica fortifies.
1075BC
Some movement of workers, nothing to report.
1050BC
Complete Polytheism, go for Philosophy (4 turns).
Carthage completes Hoplite, start archer.
Hoplite to Utica.
1025BC
L Magna completes Hoplite, sent to Utica. Start Horseman.
L Minor completes Hoplite, fortifies. Start Archer.
Luxuries to 10%. Carthage is now size 7, wow!
-----End Turn 80-----
Rival check -
Monte (Furious) - They offer peace, but screw them. 5 cities now, and still does not have Literature.
Hiawatha (Polite) - 4 cities. Still does not have Literature.
I trade my world map for his.
Abe (Cautious) - 4 cities. Does not have Literature or Polytheism.
I trade world maps with him.
Xerxes (Cautious) - 4 cities. Does not have Literature, Map Making, or Polytheism.
I trade world maps with him.
1000BC
Carthage completes archer, starts Barracks.
Archer to Utica.
Hippo finishes Hoplite (fortifies) start new one.
Utica now has 4 hoplites and an archer.
L Magna is undefended (how did I let that happen?) Move Hoplite from Carthage to L Magna.
Move Hoplite from Utica to Carthage.
The Iriqouis contact me, wishing to trade Territory maps. I agree.
975BC
Jag Warrior comes into view, heading for L Magna. Hoplite arrives and fortifies.
950BC
Finish Philosophy, start Code of Laws.
Utica completes Hoplite, fortify and start swordsman.
Theveste finished Hoplite (fortify), start another one.
Sabratha completes Hoplite, sent to L Magna. Start new one.
Check Military advisor, we have a strong military compared to Monte.
925BC
Carthage completes Barracks, start new Hoplite.
Hoplite reaches L Magna, sent to engage Jag warrior and wins.
Three Hoplites from Utica, along with the archer, advance on Teot...
900BC
Archer approaching Hippo. Move hoplite from last turn to intercept.
Archer attacks Teot... - promoted to Veteran after killing their first spearman.
Will attack more next turn.
Monte still not offering good terms.
875BC
Carthage completes Hoplite, start Archer.
Hoplite to Utica.
L Minor completes archer, start another.
Archer to Theveste.
Archer attacks archer outside of Teot... - wins.
All Hoplites move to follow the archer.
Hoplite moves to protect worker.
850BC
Horseman completed in L Magna, start another.
Horseman attacks and kills Jag Warrior outside of Utica.
Archer attacks Teot... - falls, defended promoted.
Regular Hoplite attacks Teot... - falls, but defender redlined.
Veteran Hoplite attacks Teot... - Teot overrun and destroyed.
My my, his capital sure does look nice sitting over there...
825BC
Code of Laws learned, move on to The Republic.
Carthage completes Archer, start another.
Spend turn preparing stacks. Will take several turns for everyone to hook up.
Abe has been sneaking a settler through my land. Tell him to get out or face Hoplite death.
Monte begs for peace. I tell him to go stuff it.
800BC
Disorder in Carthage. Damn it. Lux to 20%, Tech to 80%.
Utica finishes swordsman, sent to meet approaching archer. Start Horseman.
Theveste completes Hoplite (fortify). Start another horseman.
Hippo completes Hoplite, start horseman.
Hoplite also to intercept archer.
775BC
Hoplite kills archer.
Swordsman diverted to help with attack on Monte's capital.
Rival check -
Monte (Furious) - screw him. 4 cities, does not have Philosophy or Literature.
Hiawatha (Cautious) - 4 cities. Does not have Phil, Code, Or Lit.
I trade World maps with him.
Abe (Annoyed) - 4 cities, does not have Phil or Lit.
I trade world maps with him.
Xerxes (Annoyed) - 5 citied, does not have Phil, Code, Lit, or Poly.
I trade world maps with him.
-----End Turn 90-----
Monte's capital will fall soon.
775BC Save
1025BC Save
1275BC Save