dylanmeditates
Warlord
- Joined
- May 14, 2012
- Messages
- 260
I often find myself HA rushing and being very successful *militarily* only to find once the war is over that I have nowhere near enough money to keep up any research or any further expansion. Then some of the AIs that have been peacefully expanding actually start to catch up to me in # of cities and way surpass me in tech.
Sometimes I find myself in a similar situation with elepult rush.
Here's the meat of the inquiry:
In situations with very little land, or very crappy land, you have to do a military push to get out. But when you're surrounded with bounty, lots of resources and fresh water eg, then perhaps
"You may want to start focusing on putting together a solid 4 to 6 city empire, doing the right things to get to Curs and break out as opposed to all this early rushing stuff..or at least just rush once to expand." -Lymond
I have definitely had games where I just didn't have any opportunity to do a military push until lib>cuirs and usually those are pretty successful games. But when I have an early opportunity w HAs or elepult, I just can't decide when to hold back. What is the reasoning behind holding back? Why does it sometimes work better and how can I determine when those times will be? I always catch myself thinking "well, it's always better to do a military rush asap bc then you have more cities sooner". but like lymond is saying, you got to know when to hold back for the perfect moment.
What are some good tells for when to hold back vs when is that perfect moment?
Sometimes I find myself in a similar situation with elepult rush.
Here's the meat of the inquiry:
In situations with very little land, or very crappy land, you have to do a military push to get out. But when you're surrounded with bounty, lots of resources and fresh water eg, then perhaps
"You may want to start focusing on putting together a solid 4 to 6 city empire, doing the right things to get to Curs and break out as opposed to all this early rushing stuff..or at least just rush once to expand." -Lymond
I have definitely had games where I just didn't have any opportunity to do a military push until lib>cuirs and usually those are pretty successful games. But when I have an early opportunity w HAs or elepult, I just can't decide when to hold back. What is the reasoning behind holding back? Why does it sometimes work better and how can I determine when those times will be? I always catch myself thinking "well, it's always better to do a military rush asap bc then you have more cities sooner". but like lymond is saying, you got to know when to hold back for the perfect moment.
What are some good tells for when to hold back vs when is that perfect moment?