Sukritact's Events and Decisions

It has, actually...
 
Hi Sukritact, first let me say that this modpack is absolutely incredible, been enjoying it since november 2014

Would like to provide some feedback, i often play rome and the descriptions for the decisions:
-TXT_KEY_DECISIONS_ROMANPANEM
-TXT_KEY_DECISIONS_ROMANCONCRETE
do not show properly.....in fact i see in screen those 2 tags instead.

Been trying to find out why would that happen and provide more information to diagnose the root cause, without much luck.

I do use quite a bit of mods, and in order to discard any conflicts been trying to deactivate/activeate each one and see if the proper description text is shown.

No luck, and so far to the best of my abilities the trail leads to to line 818 on CivDecisions.lua and the variable TXT_KEY_DECISIONS_ROMANCONCRETE_DESC

I take the whole functionality is working, since i do get the 10% bonus to buildings/wonders...but for some reason i cannot see the english description on the decision before or after enact.

LUA logs show these lines:

[173713.883] EnactDescisionsPopup: TXT_KEY_DECISIONS_ROMANCONCRETE false false true
[173713.883] EnactDescisionsPopup: TXT_KEY_DECISIONS_ROMANPANEM true false nil


Do you see a similar issue, or anyone else have any problems with the Roman specific Decisions?

Regards
 
Hi Sukritact, first let me say that this modpack is absolutely incredible, been enjoying it since november 2014

Would like to provide some feedback, i often play rome and the descriptions for the decisions:
-TXT_KEY_DECISIONS_ROMANPANEM
-TXT_KEY_DECISIONS_ROMANCONCRETE
do not show properly.....in fact i see in screen those 2 tags instead.

Been trying to find out why would that happen and provide more information to diagnose the root cause, without much luck.

I do use quite a bit of mods, and in order to discard any conflicts been trying to deactivate/activeate each one and see if the proper description text is shown.

No luck, and so far to the best of my abilities the trail leads to to line 818 on CivDecisions.lua and the variable TXT_KEY_DECISIONS_ROMANCONCRETE_DESC

I take the whole functionality is working, since i do get the 10% bonus to buildings/wonders...but for some reason i cannot see the english description on the decision before or after enact.

LUA logs show these lines:

[173713.883] EnactDescisionsPopup: TXT_KEY_DECISIONS_ROMANCONCRETE false false true
[173713.883] EnactDescisionsPopup: TXT_KEY_DECISIONS_ROMANPANEM true false nil


Do you see a similar issue, or anyone else have any problems with the Roman specific Decisions?

Regards

Looks like an text conflict. The mod is conflicting with another mod it seems.
 
No it hasn't. Civ specific events for vanilla civs is still in development.

Well, that explains some things...:p
Do you need any ideas?
 
...Whenever you go to update this... I made these to use in the Warhammer implementation of Events & Decisions, you could use them for the notification button if you want (the little exclamation point is really annoying to me especially when combined with Health & Plague which also uses it...). Always assuming you don't have similar icons already.;)

And thanks for letting me use this.:D
 
I hope I'm not bothering you with this Sukritact since it's the Community Patch version, but maybe you can help me out with this issue I'm having.

I'm using pretty much everything CP related on the CP install page with the exception of Health and Plague. I use some other mods as well, but the one that I'm having trouble with is IGE. It'll work and then it'll go weird, I've got screenshots if you want to see them. Anyway, so after trying to find out ways to fix it and failing I decided to look at the lua log. And at the bottom and a good chunk above it had this:

[108167.271] CultureMain: -------------------------------------
[108167.271] CultureMain: Saving data table ...
[108167.271] Runtime Error: C:\Users\James\Documents\My Games\Sid Meier's Civilization 5\MODS\Events and Decisions (CBP Version)\Lua\Sukritact_SaveUtils.lua:32: bad argument #2 to 'SetValue' (Must be of type boolean, nil, number, or string)

Here's the rest of the lua log, hopefully it makes sense. I'm just trying to find out why IGE has gone wonky so recently.
 

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Hi,

great Mod!!

Have just an issue:
-- Fix for Events and Decisions v1
UPDATE Policies
SET Description = 'TXT_KEY_DECISIONS_FRANCEESTATES'
WHERE Type = 'POLICY_DECISIONS_ESTATES_GENERAL' AND Description = 'TXT_KEY_DECISIONS_ESTATES_GENERAL';

UPDATE Buildings
SET Description = 'TXT_KEY_DECISIONS_MONGOLIASILKROAD'
WHERE Type = 'BUILDING_DECISIONS_MONGOLIASILKROAD2' AND Description = 'TXT_KEY_DECISIONS_MONGOLIASILKROAD2';

and in localization.log is an error
Spoiler :

[9263.276] ERR: Missing argument 1. (X-Axis Labels: {1_Num})
[9263.276] ERR: Failed to evaluate parameter 1. X-Axis Labels: {1_Num}
[9263.276] ERR: Missing argument 1. (Y-Axis Labels: {1_Num})
[9263.276] ERR: Failed to evaluate parameter 1. Y-Axis Labels: {1_Num}
[9263.479] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.479] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.479] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.479] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.760] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.760] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.760] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.760] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.791] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.791] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.791] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.791] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.869] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.869] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.869] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.869] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.932] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.932] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.932] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.932] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.978] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.978] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.978] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.978] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.025] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.025] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.025] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.025] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.072] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.072] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.072] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.072] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.134] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.134] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.134] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.134] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.166] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.166] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.166] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.166] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.368] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.368] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.368] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.368] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.977] ERR: Missing argument 1. (Send the Oprichniki to {1_City})
[9264.977] ERR: Failed to evaluate parameter 1. Send the Oprichniki to {1_City}
[9264.977] ERR: Missing argument 1. (Subsidise Public Transport in {1_City})
[9264.977] ERR: Failed to evaluate parameter 1. Subsidise Public Transport in {1_City}
 
Always great to hear a good kiwi accent on youtube videos, I'll be following yours too!

Thanks Pouakai! I hate to seem like one of those people who advertises their channel all the time, but I've been having a bit of trouble getting more subscribers. Thanks for joining the party! :D I'm totally open to suggestions for future games too. :) I'll try to do Civs that popular LPers haven't done to add more flavour.
 
Hi,

great Mod!!

Have just an issue:
-- Fix for Events and Decisions v1
UPDATE Policies
SET Description = 'TXT_KEY_DECISIONS_FRANCEESTATES'
WHERE Type = 'POLICY_DECISIONS_ESTATES_GENERAL' AND Description = 'TXT_KEY_DECISIONS_ESTATES_GENERAL';

UPDATE Buildings
SET Description = 'TXT_KEY_DECISIONS_MONGOLIASILKROAD'
WHERE Type = 'BUILDING_DECISIONS_MONGOLIASILKROAD2' AND Description = 'TXT_KEY_DECISIONS_MONGOLIASILKROAD2';

and in localization.log is an error
Spoiler :

[9263.276] ERR: Missing argument 1. (X-Axis Labels: {1_Num})
[9263.276] ERR: Failed to evaluate parameter 1. X-Axis Labels: {1_Num}
[9263.276] ERR: Missing argument 1. (Y-Axis Labels: {1_Num})
[9263.276] ERR: Failed to evaluate parameter 1. Y-Axis Labels: {1_Num}
[9263.479] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.479] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.479] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.479] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.760] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.760] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.760] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.760] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.791] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.791] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.791] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.791] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.869] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.869] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.869] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.869] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.932] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.932] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.932] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.932] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9263.978] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9263.978] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9263.978] ERR: Missing argument 1. (No bonus from {1_Cause})
[9263.978] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.025] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.025] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.025] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.025] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.072] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.072] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.072] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.072] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.134] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.134] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.134] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.134] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.166] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.166] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.166] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.166] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.368] ERR: Missing argument 1. ({1_Amount} with {2_Cause})
[9264.368] ERR: Failed to evaluate parameter 1. {1_Amount} with {2_Cause}
[9264.368] ERR: Missing argument 1. (No bonus from {1_Cause})
[9264.368] ERR: Failed to evaluate parameter 1. No bonus from {1_Cause}
[9264.977] ERR: Missing argument 1. (Send the Oprichniki to {1_City})
[9264.977] ERR: Failed to evaluate parameter 1. Send the Oprichniki to {1_City}
[9264.977] ERR: Missing argument 1. (Subsidise Public Transport in {1_City})
[9264.977] ERR: Failed to evaluate parameter 1. Subsidise Public Transport in {1_City}


I think also, the AI is using the decisions for gold to much and to early. (Spend Culture for Gold).
After the 3 or 4th Policy, the stuck and become rich instead. A new Policy should weight more then a few bucks. :)
 
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