Belzhorash
Warlord
Version: 5.0 BetaLanguage: German and English (some flavour texts are still german, though)
Size: ~9 MB (packed), needs 43 MB disk space
Download: Mod
Requires: Sid Meier's Civilization V, Gods & Kings Addon, Brave New World Addon
Credits: "Uhrwerk Verlag" for a great tabletop RPG and the rights to use copyrighted names and phrases. "maggus" for some icons. "FramedArchitect" for inspiration and his Reforestation mod. "conan.morris" for his Fortress Borders mod. "bane_" for NeverendingWar (Lua script). Multiple deviantArt-artists for the right to use their artworks (mentioned and linked in the thread) and some of you folks for unit art (I'll add that later)
Can you rise a civilization on Lorakis that can stand the test of time?
Introduction
Slivermoon (german: "Splittermond") is a German tabletop role-playing game that is published by the Uhrwerk-Verlag. It is based on a proprietary game system and allows role play in the fantasy game world Lorakis.
(more to come. It needs time to translate )
General changes
[li]New Improvement: Motte[/li]
[li]I made a lot of more content but excluded it, since I just recently updated the code to SQL...[/li]
To-Do Changes Version 6 Beta
[li]Changes for Wonders and Natural Wonders[/li]
To-Do Changes Version 7 Beta
[li]Fearun's Spell system[/li]
Religionen
Spoiler :
Deleted while not stable enough
Civilizations
English Version upcoming this evening!
Spoiler :
Orcs
Leader: Broodmother
UA: Can't build settlers or annex cities. may not build any Improvements (except Mines). Fate's Heroes don't need Moon Splinters. Orcs can't be controlled by the player and will always declare war with ANY other civilization.
Association of Mertalian Cities and Towns
Leader: Duke Gaspar IV.
UA: Every city gets a caravansary. A mertalian merchant appers after discovery of Optics.
UI: Trading Office (Trading Offices provide a copy of any bonus resource from city states.)
UU: Mertalian Merchant (Replaces the Great Merchant. Can buy city states.)
God-Empire of Kintai
Leader: Matabei, Consort of the Goddess
UA: +75 % Duration of Golden Ages. Great Artists, Musicians and Writers' birth rate increased by 50% during golden ages.
UB: Pleasure Garden (The Pleasure Garden replaces the Garden. May only be built in cities adjacent to rivers. +30% great people birth rate and +2 culture for that city.)
UU: Ranku-Swordsmaster (These elvish Longswordsmen are invisible to their enemies. They gain a 33% combat bonus in forests and or grasslands.)
Republik Kungaitan
Leader: Councillor Emeric
UA:+100% trade routes. +2 Gold for both the owner and the receptor of trade routes with Kungaitan. +1 move rate for all maritime units.
UB: Kungaitan Harbor (Replaces the harbor. The Kungaitan Harbor grants more experience for maritime units and +1 Gold for all coastal plots.)
UU: Mage Boat (Mage Boat fight with magical fireballs. Replaces the Triere.)
Empire of Selenia
Anführer: Selenius I., Emperor of Selenia
UA: Strategical resources provide +1 Production and Horses, Iron and Uran provide doubled revenue. The revenue from Moon stone mines is tripled.
UB: Imperial Barracks (+15 XP for land units. +1 local happiness. Grants a free wall in the city.)
UU: Moonsteel Knight (Ignores city's defense buildings. Replaces the Longswordsmen.)
Wintholt
Leader: King Aelfric Blackhand
UA: +35% Food, Culture and Faith from friendly or allied city states. Strength increased within friendly borders.
UI: Old Stronghold Ruins (Provides +1 Gold and +1 Production. Units gain +30% defense. May only be built on plots with forest.)
UU: Wintholt's Longbowmen (Longbowmen from Wintholt. Replaces the Crossbowman.)
Midstad
Leader: King Finn of Harreburg
UA: Unhappiness from cities doubled, Unhappiness from population bisected. +15% strength against avant-garde civilizations.
UB: Ranger (Replaces stables. +15% Production and +15 XP for mounted units. Camps grant +1 Production and [ICON_GOLD] gold.)
UU: Militia (The Militia replaces the Pikemen and is notably stronger. Militia can spread religion.)
Esmoda
Leader: King of Bones
UA: Can't build settlers or annex cities. A great scientist appers after discovery of Wrtiting.
UI: Deep Mine (Deep Mines provide special resources and may only be built by Esmoda.)
UB: Forbidden Library (Grants more science and gold income for the city.)
Resources
Moon stone: Moon stone is a magic material used to build the strongest units in the game. Obtain it by building mines. Every civilization needs moon stone to build the UU.
Moon splinter:Moon splinter are a resource needed to build Bearers of Moonsplinter. Moon splinter can only be obtained by being allied with mystic city states.
Fate's Heroes
Fate's Heroes are special units. They can only be purchased in the city. You need Moon Splinter available to purchase these units. Fate's Heroes have special abilities, including faster level up. They can level up to 4 Hero Grades (levels) and gain more and more powerful abilities when leveling. Each civilization may only have 2 Fate's Heroes at one time.
Maps
The Orcs
Levels
Have fun!
PS: I am, of course, open for any kind of critic!