Warhammer Heart of Chaos - Download and Current Changelog

Observations (Not sure if this is an error but ...):

- BannorChainofCommand is both in ..\inactive Modules\NormalModules and in ..\ModulesOLD\NormalModules. The files within have different dates.
- Civ4lerts.ini not found. Civ4lerts checks for this.


Python Errors:

TE01
Traceback (most recent call last):
File "CvEventInterface", line 30, in onEvent
File "CvCustomEventManager", line 136, in handleEvent
File "CvCustomEventManager", line 147, in _handleDefaultEvent
File "CvEventManager", line 646, in onGameStart
RuntimeError: unidentifiable C++ exception
ERR: Python function onEvent failed, module CvEventInterface

Reason: UNIT_DIAKONOS doesn't exist

TE02
Traceback (most recent call last):
File "CvEventInterface", line 30, in onEvent
File "CvCustomEventManager", line 136, in handleEvent
File "CvCustomEventManager", line 147, in _handleDefaultEvent
File "Civ4lerts", line 583, in onCityBuildingBuilding
File "Civ4lerts", line 587, in _onItemStarted
File "Civ4lerts", line 329, in discardCity
AttributeError: CanHurryPopulation instance has no attribute 'cities'
ERR: Python function onEvent failed, module CvEventInterface
 
cool! when will a "safe" version come out
 
thanks for the feedback guys :) im gonna be away for a week and a bit (till the 16th) so ill only be able to fix more of your findings after that date :) sorry for my quietness, what with xmas and new years and all, ive had a lot of parties and been seeing a lot of friends :)

@ Civ_king, what do you mean by 'safe'?
 
thanks for the feedback guys :) im gonna be away for a week and a bit (till the 16th) so ill only be able to fix more of your findings after that date :) sorry for my quietness, what with xmas and new years and all, ive had a lot of parties and been seeing a lot of friends :)

@ Civ_king, what do you mean by 'safe'?

I can play more than 100 turns with out it blowing up
 
in that case its already safe :) i can safely play more than 300 turns without it blowing up. some people are experiencing CTDs on game load though. i hope to sort this out for the next patch.

could you torrent the next version? torrents work much faster once you got multiple people with it
 
as a .rar or .zip
 
Cannot Load This Mod

From ThemeParseLog

[Jan 04, 2010 - 18:37:20] Messages while processing 'Resource/Civ4.thm'

Error : Decl - ('Civ4Theme_Common.thm', Ln:401, Col:13) Assignment source propertyId 'SF_CtrlTheme_Civ4_Control_Font_Size3_Italic' not found
Error : Decl - ('Civ4Theme_Common.thm', Ln:402, Col:13) Assignment source propertyId 'SF_CtrlTheme_Civ4_Control_Font_Size3_BoldItalic' not found
Error : Decl - ('Civ4Theme_Common.thm', Ln:408, Col:13) Assignment source propertyId 'SF_CtrlTheme_Civ4_Control_Font_Size1_Bold' not found
Error : Decl - ('Civ4Theme_Window.thm', Ln:3048, Col:9) Assignment source propertyId 'SF_CtrlTheme_Civ4_Control_Font_Size1_Bold' not found
Error : Syntax - ('Civ4Theme_HUD.thm', Ln:887, Col:13) Unexpected '.' in the identifier assignment statement
Error : Syntax - ('Civ4Theme_HUD.thm', Ln:927, Col:13) Unexpected '.' in the identifier assignment statement

From PythonErr2
sys.path = ['..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\email', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\encodings', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\build', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\py', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\colourchooser', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\editor', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\floatcanvas', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\masked', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\mixins', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\ogl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\af', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ca', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\cs', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\da', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\de', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\el', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\es', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\eu', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fi', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fr', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hi', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hu', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\id', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\it', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ja', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\lv', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nb', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pt_BR', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ru', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sv', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\tr', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\uk', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_CN', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_TW', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\af\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ca\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\cs\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\da\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\de\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\el\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\es\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\eu\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fi\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fr\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hi\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hu\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\id\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\it\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ja\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\lv\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nb\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pt_BR\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ru\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sv\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\tr\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\uk\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_CN\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_TW\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\py\\tests', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed\\src-images', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM']

sys.modules = {'zipimport': <module 'zipimport' (built-in)>, 'signal': <module 'signal' (built-in)>, '__builtin__': <module '__builtin__' (built-in)>, 'sys': <module 'sys' (built-in)>, '__main__': <module '__main__' (built-in)>, 'exceptions': <module 'exceptions' (built-in)>, 'CvPythonExtensions': <module 'CvPythonExtensions' (built-in)>}

sys.builtin_module_names = ('CvPythonExtensions', '__builtin__', '__main__', '_bisect', '_codecs', '_codecs_cn', '_codecs_hk', '_codecs_iso2022', '_codecs_jp', '_codecs_kr', '_codecs_tw', '_csv', '_heapq', '_hotshot', '_locale', '_multibytecodec', '_random', '_sre', '_subprocess', '_symtable', '_weakref', '_winreg', 'array', 'audioop', 'binascii', 'cPickle', 'cStringIO', 'cmath', 'collections', 'datetime', 'errno', 'exceptions', 'gc', 'imageop', 'imp', 'itertools', 'marshal', 'math', 'md5', 'mmap', 'msvcrt', 'nt', 'operator', 'parser', 'regex', 'rgbimg', 'sha', 'signal', 'strop', 'struct', 'sys', 'thread', 'time', 'xxsubtype', 'zipimport')
load_module CvEventInterface
load_module CvCustomEventManager
load_module CvEventManager
load_module CvUtil
load_module traceback
load_module CvScreensInterface
load_module CvMainInterface
load_module ScreenInput
load_module CvScreenEnums
load_module time
load_module CustomFunctions
load_module Popup
load_module PyHelpers
load_module CvCameraControls
load_module ScenarioFunctions
load_module CvEspionageAdvisor
load_module CvWBDesc
load_module array
load_module CvStatisticsScreen
load_module UnitStatisticsTools
load_module UnitStatisticsDefines
load_module SdToolKitAdvanced
load_module cPickle
load_module CvStatisticsScreensEnums
load_module CvConfigParser
load_module ConfigParser
load_module CvPath
load_module _winreg
load_module CvModName
os.getcwd(): E:\Games\Civilization 4\Beyond the Sword
os.getcwd(): E:\Games\Civilization 4\Beyond the Sword
CvPath.assetsPath
[u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Assets', u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\CustomAssets', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Assets', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Assets']
filenames
[u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Fall Further Options.ini', u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\Fall Further Options.ini', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Fall Further Options.ini', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Fall Further Options.ini']
load_module GPUtil
load_module CvDomesticAdvisor
load_module CvTechChooser
load_module CvForeignAdvisor
load_module math
load_module CvExoticForeignAdvisor
load_module IconGrid
load_module DomPyHelpers
load_module TechTree
load_module CvMilitaryAdvisor
load_module CvFinanceAdvisor
load_module CvReligionScreen
load_module CvCorporationScreen
load_module CvSomniumInterface
load_module copy
load_module CvCivicsScreen
load_module CvVictoryScreen
load_module CvOptionsScreen
load_module CvReplayScreen
load_module CvHallOfFameScreen
load_module CvDanQuayle
load_module CvGameUtils
load_module CvUnVictoryScreen
load_module CvDawnOfMan
load_module CvTechSplashScreen
load_module CvTopCivs
load_module random
load_module CvInfoScreen
load_module CvIntroMovieScreen
load_module CvVictoryMovieScreen
load_module CvWonderMovieScreen
load_module CvEraMovieScreen
load_module CvSpaceShipScreen
load_module CvPediaMain
load_module CvPediaScreen
load_module CvScreen
load_module CvPediaTech
load_module CvPediaUnit
load_module CvPediaBuilding
load_module CvPediaPromotion
load_module CvPediaUnitChart
load_module CvPediaBonus
load_module CvPediaTerrain
load_module CvPediaFeature
load_module CvPediaImprovement
load_module CvPediaCivic
load_module CvPediaCivilization
load_module CvPediaLeader
load_module CvPediaSpecialist
load_module CvPediaHistory
load_module CvPediaProject
load_module CvPediaReligion
load_module CvPediaSpell
load_module CvPediaCorporation
load_module CvWorldBuilderScreen
load_module CvWorldBuilderDiplomacyScreen
load_module CvDebugTools
load_module CvDebugInfoScreen
load_module CvMapGeneratorUtil
load_module CvGFCScreen
load_module CvPopupInterface
load_module CvScreenUtilsInterface
load_module CvScreenUtils
load_module CvGuildScreen
load_module CvTrophyHall
load_module Trophies
load_module CvCivSelectScreen
init-ing world builder screen
load_module CvWBPopups
load_module CvAdvisorUtils
load_module OOSLogger
load_module Civ4lerts
CvPath.assetsPath
[u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Assets', u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\CustomAssets', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Assets', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Assets']
filenames
[u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Civ4lerts.ini', u'C:\\Documents and Settings\\Kavroz\\Moje dokumenty\\My Games\\Beyond the Sword\\Civ4lerts.ini', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Mods\\Warhammer Heart of Chaos 0.03\\Civ4lerts.ini', 'E:\\Games\\Civilization 4\\Beyond the Sword\\Civ4lerts.ini']
PY:OnInit
load_module CvAppInterface

For me it's like popup loading screen and then nothing and after few secs all dissapear and mod dont load

Where i can look else for reason? How to fix this?
 
BD18 There are 2 "Mark of Khorne" promos 1 from the temple of Change
 
I'm not able to get the mod to load (and I am running 3.17), does it require FFH and/or Fall Further to be installed?
 
Ok, I still can't get it to even load properly, does it matter that I have Civ 3 complete (which supposedly includes BTS)?
 
Ok, I still can't get it to even load properly, does it matter that I have Civ 3 complete (which supposedly includes BTS)?

Do you have Fall Further installed? This mod uses resources from the Fall Further mod.
 
Do you have Fall Further installed? This mod uses resources from the Fall Further mod.

That woud be the problem then, I asked about that in my last post but it wasn't mentioned. Hopefully that should take care of it.
 
My understanding was, with the patch, the mod should be working even without Fall Further installed. the mod is designed to be self-contained, but had some pointers still going to the Fall Further directory.

Different installation types though have caused some problems, as they can install different files in non-standard directories, which messes everything up.
 
Ok, I still can't get it to even load properly, does it matter that I have Civ 3 complete (which supposedly includes BTS)?

Just checking but you mean Civ 4 right? Also is it the Steam version you have, ive heard that that can be a little tricky to install mods with.
 
I did mean Civ 4 (brain fart), and no, not the Steam version, but I didn't have Fall Further installed (donig that today), so hopefully that will fix it.
 
My understanding was, with the patch, the mod should be working even without Fall Further installed. the mod is designed to be self-contained, but had some pointers still going to the Fall Further directory.

Different installation types though have caused some problems, as they can install different files in non-standard directories, which messes everything up.

Well, I managed to get it working once Fall Further was installed, but not before, so not sure how it's supposed to work, but that was my experience :)
 
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