walking in ice, where is no civ but barbarian only, and able to see only by world builder, like a spy.
Edit:
no one has an answer? Never seen this? Is this an easter egg of a forgotten feature or what?
IIRC, it's not necessary to move GD to enemy territory. You can force peace from within your own borders.That's a Great Diplomat. They are deliberately invisible to all players, like Spies, so they can use their Force Peace ability without getting destroyed. I believe you have to move the Diplomat into the other civ's territory to force peace with that civ.
Have you activated MCP from the launcher?I installed steam version, then A new dawn mod.
Everything worked fine, but then I added the Mega Civ pack from the link on
http://anewdawn.sourceforge.net/pages/features/.
Now it acts like its loading but then crashes back to desktop. No error or message.
Hey dbkblk, welcome back! Do you have time to work with us again? There's one thing I'm sure I can't fix but maybe you can do it easily: I think the offline patcher has some problems with revisions >1000. I recall someone reporting problems with updating with offline patcher.Should I set new mods to activate automatically to ease installation?
45°38'N-13°47'E;14253627 said:Hey dbkblk, welcome back! Do you have time to work with us again? There's one thing I'm sure I can't fix but maybe you can do it easily: I think the offline patcher has some problems with revisions >1000. I recall someone reporting problems with updating with offline patcher.
Hi
I'm still not playing Civ 4 anymore but I'm willing to help. I have taken Sogroon remark in account but I was tired of compiling Qt statically on Windows. Now that I have find a way to cross-compile Windows executables from Linux, it gave me enough energy to fix that problem!
I'll try to update the game with translations and a fix in the coming days.
My work is really taking me a lot of time (like 50+ hours a week).
And both of you, how are you these days ?
@Sogroon: No vowels, but no need to pronounce it new pseudo, BTW?
Hey folks!
According to the FAQ there is a possibility to change all features in the mod.
I'm looking for a way to change the number of wonders allowed to build.
Maybe I just missed to check a box so please could someone tell me how to change this?
Thanks in advance!
there is a US resolution "Global Civic Redevelopment"
What that is exactly ?
ok, but what "Redevelopment" is? what it is causing exactly? can't find it in civopediaThat's actually: "Global Civic - Redevelopment"
Redevelopment is a Foreign Policy civic. This resolution means that everyone has to use that civic - same as with other civics.