I've added it exactly to help AI develop a Space Program and eventually for other uses if needed.There is a <bSpaceProgram> tag on Projects. Does it actually do anything? I went looking through the source files and I don't see that it has an effect other than to help guide the AI. I think it would be nice if it did.
45°38'N-13°47'E;14232510 said:I've added it exactly to help AI develop a Space Program and eventually for other uses if needed.
I'll look into it but not before next month as I'm away from my modding PC. It should definitely be possible anyway.Do you think it would be possible to change Spaceship production to Space Program production? I think that would give a much better reason to have +Spaceship production on Modern Era buildings. Right now, I think +Spaceship production on Modern buildings doesn't do much.
I wonder if Machu Picchu could be changed too. Having a one-time use improvement feels strange the least. Not to mention that improvements can be pillaged or destroyed. I'm always a little scared to accidentally replacing MP with a mine
So how about giving it an ancient relics resource instead? Even if that comes handy only later other effects are still powerful enough.
You cannot remove Machu Picchu. The Machu Picchu improvement has the <bPermanent> tag. It cannot be replaced with another improvement or pillaged. The only other improvement that has this ability is the Dig Site.
Oh, I didn't check that. That's good.
However, it's still a one-trick-pony thing. Is that really good?
The good thing about Machu Picchu is it turbocharges your peaks and the effect remains even after it obsoletes.
The bad thing about Machu Picchu is you need to have A LOT of peaks to maximize its effect, as the python runtime is activated only once.
This makes it into a very tricky pony, as while it does one thing, it does it incredibly well, if you happen to have a lot of mountains.
Sorry, you don't get my point.
I'm not talking about Machu Picchu the WONDER (it's great ) but Machu Picchu the IMPROVEMENT. It's an improvement you cannot build at all and will appear only when building the MP wonder. Looks like it's even confusing for some people
That's why I suggest the change: Use something more generic. Either placing a resource or redesign the improvement. E.g. rename it to Landmark which can be built only later in the game and only under certain circumstances.
Part of my philosophy of Wonders is that World Wonders do things that can't be duplicated. I am really reminded of the old 2nd edition AD&D Book of Artifacts. Guideline #1 is Artifacts cheat. What this means is that artifacts break the rules. I apply the same philosophy to World Wonders. What can I do that will be totally unique?