45°38'N-13°47'E
Deity
A couple of thoughts I have had in response to some posts on the early buildings:
Storyteller Circle: The reason it goes obsolete so quickly is that I wanted it to mirror the Elder Council without trampling on the EC's territory (this is why Storyteller Circle has no Science bonus). I saw the "Discontinued" mechanic in Realism Invictus, but I think it's too clunky to be good. I would prefer to keep it where it is, and maybe cut the costs even further.
Ceremonial Altar: I agree that this and other early buildings should be cheaper. What if we cut the cost in half but made it so that any Temple replaces the Ceremonial Altar? One thing about adding buildings is that health/happy bonuses can stack up and make unhealth/unhappiness trivial without a lot more work to swing the pendulum the other way. I'd like to tie the Altar into some other mechanic (I'm really fond of getting buildings to link together).
It's ok with me, especially the cerimonial altar / temple link.