Civ 5 DX11 crashing every few turns.

TurtleSheen

Chieftain
Joined
Jul 28, 2016
Messages
1
Hey fellow civfanatics. So, I installed Civ 5 through Steam. But every time I play, it crashes after a few turns. I am going to post my DxDiag and one of the dumps. Could anyone please help me out?

Operating System: Windows 10 Enterprise 64-bit (10.0, Build 10586) (10586.th2_release_sec.160630-1736)
Language: English (Regional Setting: English)
System Manufacturer: System manufacturer
System Model: System Product Name
BIOS: BIOS Date: 02/05/10 19:13:52 Ver: 08.00.10
Processor: Intel(R) Core(TM) i5-2500K CPU @ 3.30GHz (4 CPUs), ~3.3GHz
Memory: 8192MB RAM
Available OS Memory: 8174MB RAM
Page File: 3352MB used, 14932MB available
Windows Dir: C:\WINDOWS
DirectX Version: 12
DX Setup Parameters: Not found
User DPI Setting: 96 DPI (100 percent)
System DPI Setting: 96 DPI (100 percent)
DWM DPI Scaling: Disabled
Miracast: Available, with HDCP
Microsoft Graphics Hybrid: Not Supported
DxDiag Version: 10.00.10586.0000 64bit Unicode

Crash dump:

Microsoft (R) Windows Debugger Version 10.0.10586.567 AMD64
Copyright (c) Microsoft Corporation. All rights reserved.


Loading Dump File [E:\Program Files (x86)\Steam\steamapps\common\Sid Meier's Civilization V\civilizationv_dx11_403694_crash_2016_7_23T2_17_26C0.mdmp]
Comment: 'gamver: 1.0.3.279 (403694) (403694)
winver: 6.2.9200 (id=2). SP=0.0. SM = 0x100.
sysinf: 9, 4096, 0x65536, 0x-65537, 0xf, 4, 8664, 65536, 6, 10759
cpufea: N, N, Y, Y, N, N, N, Y, Y, Y, Y, Y, Y, Y
DXDIAG
-----

szDeviceName = \\.\DISPLAY1
szDescription = NVIDIA GeForce GTX 960
szKeyDeviceID = Enum\PCI\VEN_10DE&DEV_1401&SUBSYS_32051462&REV_A1
szKeyDeviceKey = \Registry\Machine\System\CurrentControlSet\Control\Video\{90775F2B-A4ED-4B65-A004-8C5118AE511B}\0000
szManufacturer = NVIDIA
szChipType = GeForce GTX 960
szDACType = Integrated RAMDAC
szRevision = Failed to get parameter
szDisplayMemoryLocalized = 4095 MB
szDisplayMemoryEnglish = 4095 MB
szDisplayModeLocalized = 1920 x 1080 (32 bit) (60Hz)
szDisplayModeEnglish = 1920 x 1080 (32 bit) (60Hz)
szOverlayEnglish = Supported
szDXVAHDEnglish = Supported
dwWidth = 1920
dwHeight = 1080
dwBpp = 32
dwRefreshRate = 60
szMonitorName = Generic PnP Monitor
szMonitorMaxRes = Failed to get parameter
szDriverName = nvd3dumx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvwgf2umx.dll,nvd3dum,nvwgf2um,nvwgf2um,nvwgf2um
szDriverAssemblyVersion = 10.18.13.6881
szDriverVersion = 10.18.0013.6881
szDriverAttributes = Final Retail
szDriverLanguageEnglish = English
szDriverLanguageLocalized = English
szDriverDateEnglish = 7/10/2016 12:00:00 AM
szDriverDateLocalized = 7/10/2016 00:00:00
lDriverSize = 17463992
szMiniVdd = n/a
szMiniVddDateLocalized = n/a
szMiniVddDateEnglish = n/a
lMiniVddSize = 0
szVdd = n/a
szDriverModelEnglish = WDDM 2.0
szDriverModelLocalized = WDDM 2.0
szDriverNodeStrongName = oem87.inf:0f066de3d2368449:Section045:10.18.13.6881:pci\ven_10de&dev_1401
szRankOfInstalledDriver = 00D12001
bCanRenderWindow = true
bDriverBeta = false
bDriverDebug = false
bDriverSigned = false
bDriverSignedValid = false
szDeviceIdentifier = {D7B71E3E-5741-11CF-336D-08121CC2C735}
szDriverSignDate = Failed to get parameter
dwDDIVersion = 12
szDDIVersionEnglish = 12
szDDIVersionLocalized = 12
iAdapter = 0
szVendorId = 0x10DE
szDeviceId = 0x1401
szSubSysId = 0x32051462
szRevisionId = 0x00A1
dwWHQLLevel = 0
bNoHardware = false
bDDAccelerationEnabled = true
b3DAccelerationExists = true
b3DAccelerationEnabled = true
bAGPEnabled = true
bAGPExists = true
bAGPExistenceValid = true
szDXVAModes = Failed to get parameter
szDDStatusLocalized = Enabled
szDDStatusEnglish = Enabled
szD3DStatusLocalized = Enabled
szD3DStatusEnglish = Enabled
szAGPStatusLocalized = Enabled
szAGPStatusEnglish = Enabled
szNotesLocalized = No problems found.

szNotesEnglish = No problems found.

szRegHelpText = Failed to get parameter
szTestResultDDLocalized = Not run
szTestResultDDEnglish = Not run
szTestResultD3D7Localized = Not run
szTestResultD3D7English = Not run
szTestResultD3D8Localized = Not run
szTestResultD3D8English = Not run
szTestResultD3D9Localized = Not run
szTestResultD3D9English = Not run
sysmet: 0,1,16,1920,970,1920,1080,0,0,1,0,0,1,0,0,0
names : NICHOLAC2500K, Nicholas
window: C:\Windows
progrm: C:\Program Files (x86)
prog86: C:\Program Files (x86)
appdat: C:\Users\Nicholas\AppData\Roaming
mydocs: D:\
Globalmem:
8369252KB total physical memory.
4345972KB free physical memory.
45729616KB total paging file.
5440KB free paging file.
4194176KB total virtual memory.
2218844KB free virtual memory.
Processmem:
1200384KB working set.
1205324KB peak working set.
1518596KB pagefile usage.
1525848KB peak pagefile usage.
Games Started: 1.
'
User Mini Dump File: Only registers, stack and portions of memory are available

Symbol search path is: srv*
Executable search path is:
Windows 8 Version 9200 MP (4 procs) Free x86 compatible
Product: WinNt, suite: SingleUserTS
Machine Name:
Debug session time: Fri Jul 22 22:17:27.000 2016 (UTC - 4:00)
System Uptime: not available
Process Uptime: 0 days 0:07:30.000
................................................................
................................................................
...........
This dump file has an exception of interest stored in it.
The stored exception information can be accessed via .ecxr.
(13ac.3dd0): Access violation - code c0000005 (first/second chance not available)
 
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