CivRev has arrived for the iPhone/iPod Touch!

Why a sleep option?
-You would forget them and they get taken by better players (like me :D)

No, you can't flip a Capital, it is a unique city of the civ and has to be taken over by brute force.
-If a barbarian enters an unprotected capital (or beat the last defending unit in there) the capital vanishes and you need 1 less capital for the domination victory.

-Since the capital disappeared, it can't be captured again.
(Should somehow the barbarians manage to destroy all other capitals, you win a domination victory, but that never happens since everyone protects his/her capital)

Barbarians are an "extra ai civ) that has only weak cities that turn into special units (spy, caravan galley or settler), gold and technologies.
Barbarians have but 1 unit : the barbarian with a puny 0.5 attack and defence.



Hope that helps!
 
:thanx:
Just to point out, barbs can give you horsemen or a galley, too.

"That village is skilled in horsemanship" or "That village belonged to my son-in-law. He has been working on a strange sea-going craft". (The latter applies only to coastal tribes.)

And a sleep option because there is one in Civ 4 and that works out, right? It would just be less annoying, even if you forget about the unit.
 
Forgot to mention horsemen...

Oh, you can get an immediate 3 experience for the unit that took over the barbarian city at rare occasions as well :D

And instead of sleep, let them fortify....
 
I agree with the movement problem. It gets frustrating when you have to move a lot of units and particularly so on the ocean.

I'd like to see a random map generator that allows one to choose terrain types and sizes.

What really bugs me though is that I can't find any way to delete obsolete units! As soon as I got the Manhattan Project I got a free ICBM that I could not dispose of. Every turn it just kept blinking away. I seem to have all the other controls figured out but have no idea how to dispose of or upgrade units I don't want.

Anyone have a clue how to do this?

Thanks!

Since the iPhone game is based on the DS version, there is no option to disband obsolete units. Sorry.
 
In iPhone version I would like:
1)ability to tell if I am at war or peace with another leader on the dipolmacy screens
2)ablity to tell which artifact you are about to capture. Either different icons or hold down finger on artifact to see what it is.
3) ability to hold down finger on other player's unit to see what it is and what nationality (I have trouble with colors sometimes)
4) disband units for cash
5) trophy room similar to console versions
I am sure there are others
 
Does anyone know the release date for CivRev for iphone/ipod in europe? I can't seem to find any information about this anywhere. My computer is being repaired, so this might help reduce my boredom level these days.. :)

If you switch the country in iTunes to US, you can download at least the Lite version by creating a new free (no Credit Card, you can choose it in the second screen during the registration process) iTunes-account.
I do not know, if it is illegal, but anyway it is free of charge.
 
If you switch the country in iTunes to US, you can download at least the Lite version by creating a new free (no Credit Card, you can choose it in the second screen during the registration process) iTunes-account.
I do not know, if it is illegal, but anyway it is free of charge.

Not sure if mainland Europe is different, but its on the App Store in the UK, and has been for a week or so.

I downloaded it, and first of all thought what a waste of £5.99, but once i sussed out the interface and got used to the graphics I now LUV it!!:)

It has crashed twice and it does drain the battery (nothing new there), but it will make my daily commute all the more bearable.:goodjob:
 
Does anyone know the release date for CivRev for iphone/ipod in europe? I can't seem to find any information about this anywhere. My computer is being repaired, so this might help reduce my boredom level these days.. :)

I got mine in spain about 3 days ago :)
 
As a long time Civ player, I would have accepted a Civ 1 port onto the iphone (such fond, rose tinted memories), so this was a pleasant surprise.

So, my little review:

iphone aspects:

Movement has taken some getting used to. Ive have a few mis moves, but nothing game chaning yet.

The screen is divided into a grid, but an "even" one, so there is no square at the centre of the screen, but a junction, and if the screen wants to centre on a unit, it puts the unit to the bottom left. On a normal zoom, this means you can move at most 3 squares, and two if you want to go south-west, because of the large info box on the unit. I know its a tank, I can see the main icon. The name is cute and all, and the stats are good, and perhaps the info on what upgrades it has might be useful, but generally this could be much smaller, and allow a bit more room for moving units around. If you zoom out a little, you better have thin fingers, or else it gets a bit dodgy moving things around, and you have to accept waking a few units, and the odd one ending up only nearby where you want it.

No Civilopedia. This hasnt really mattered, since with the basic CIV knowledge its pretty straight forward. Im sure theres some finer points im missing, but I guess I could look around this site, and find the rest out.


CIV REV

The simplification of the tiles into one of three resources (basically), while initially a horror, actually makes a lot of sense. The reduction in units and techs doesnt leave anything missing, and the way naval support and planes work is good too.

But, we seem to have dropped corruption, or any mechanism to prevent ICS. Its not always been solved the right way, but since CIV2 it has at least been recognised as needed. Hell, if I had found that there was a hard capped max number of cities per age I would have accepted it as the 'simple' way of overcoming this.

I dont know if its because of ICS or what, but my major objection is that it is much easier than CIV 4. I might have played CIV since version 1, but I know I am not a good player. I would have put myself at about Noble/Prince level of CIV4, when I stopped at Christmas (distracted by Carp), but I have just played a single game through Warlord, Kind, Emporer and Diety, and won convincingly on each.

Simple strategy or 3 warriors to get huts and barbs, then Settler spam, sealing choke points to grab the continent for me, then backfilling. A handfull of specialist cities means I am back in the tech race, with cash coming in. Cash means I can rush buildings, including temples and cathedrals, even in the specialist cities. Tech race and culture means more GPs and bonuses. Maybe I got lucky in the last Diety game, in that the culture leader Rome (culture leader, but unfortunately a little behind in tech and production) declared on me, and I discovered that captured GPS and wonders count towards your Culture target. Which was nice. Again, ended up having to chose between a cultural and domination victory.

Perhaps these are not early victories, and the challenge will be to hit some dates I see talked of here, but it does seem now that I will have to set myself some limitations to find challenges, rather than from the difficulty level.

Well, at least its got me back into CIV, and I will be starting a new CIV4 game tonight, and look forward to getting throughly trounced again.

Other than that, it plays well, and I have seen no instability and had no crashes. I have a lot of spare space left on the iphone, but I dont know if the game needs that or not. It has certainly filled my journeys on the tube, and I will continue playing, despite what I have said above.
 
New Question: I don't plan to get an iPhone anytime soon.

Are there any plans for availability for other smartphones a la Blackberry or myTouch?
 
New Question: I don't plan to get an iPhone anytime soon.

Are there any plans for availability for other smartphones a la Blackberry or myTouch?

I just got a mytouch, so I hope so, but I'm not holding my breath. Android phones are popular but not even close to the iphone.
 
They call those graphics good? Those are hardly comparable with those of freeciv! The graphics should be 3d! Has anyone played waterslide? It's a 3d app with good graphics. The iphone is well capable of 3d, so why do they not give us 3d?! Civ Rev graphics should be 3d!

It's the gameplay that matters....you ignorant pixel lover! :lol:
 
They call those graphics good? Those are hardly comparable with those of freeciv! The graphics should be 3d! Has anyone played waterslide? It's a 3d app with good graphics. The iphone is well capable of 3d, so why do they not give us 3d?! Civ Rev graphics should be 3d!

They're not going to invest in additional graphics for CivRev on the iPhone. This puppy is a revenue windfall for them. Besides, those graphics have the Civ2 old-school feel.

The only thing I don't like is how the terrain graphics for resources, mountains, etc. disappears when you touch the land to move a unit.
 
They call those graphics good? Those are hardly comparable with those of freeciv! The graphics should be 3d! Has anyone played waterslide? It's a 3d app with good graphics. The iphone is well capable of 3d, so why do they not give us 3d?! Civ Rev graphics should be 3d!

I've played waterslide. Maybe it has good graphics because the actual came is really boring.
 
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