Yeah the civilopedia needs a lot of work. Will be fixed though.
Pedia is always a massive effort in mods. Right now thigns will be easy to find in the thread, but a year from now it may be too large for new players to peruse.
Yeah the civilopedia needs a lot of work. Will be fixed though.
I am not clear on the settler. I tried to send one to a tundra tile and it would not give a move count. If I move it to a tundra with trees, it gives a move count. Neither had a road. Does it mean they just cannot travel over tundra, but cannot distinguish tundra wiht trees?
Does that mean a settler cannot settle on tundra, but can if it has trees? This was how it worked in CCM. I think that is unfair for the AI. They will not plant trees to found a town, but humnas will.
They may plant a forest and later found a town, but it will be an accident.
I am not a fan of restriction on settling as it does not accomplish anything useful and makes it a pain to have large chunks of land out of bounds. On massive maps, even mountains cause great problems as you can have scores of mountains massed together.
I would have prefered Firaxis had allowed terraforming of mountains down to hills. Mountains are not and issue on maps of std or less size.