So I'm getting pretty decent with Civ V, but lost to Greece in an epic (ads in awesome) game couple nights ago. Long story short I had a fun proxy war with the Zulus, my science with babylon got so advanced that other nations were in fear of me, but hte greeks got a diplo win.
Anywho, lets talk settings.
Difficulty for me I'm still on price, I may go ahead 1 more tho well see if I can win too much on prince before I do that tho.
I turn off barbarians as I feel they're too much for the AI to handle, and a giant pain in my butt. So if it makes things less annoying and harder, I say no barbs.
I play on large tectonic (mod) and cut back on city states. I usually half the CS's and add 2-3 civs... so typically on a large map ill have 8-10 city states and 13 or so Civs.
I also use a mod that slows down research. I play on standard but the tech tree researches at epic. I tried marathon but it didn't work well; all civs were broke because you had to keep building units which costs a fortune, and you couldn't build up new buildings with higher tech to offset the costs. Come to think of it this could be avoided from the start if the mod would allow for instant production to tech/wealth. But I digress.
Oh and I don't allow city ruins as I think they're dumb and just give me too much of an advantage of the AI.
Anywho, lets talk settings.
Difficulty for me I'm still on price, I may go ahead 1 more tho well see if I can win too much on prince before I do that tho.
I turn off barbarians as I feel they're too much for the AI to handle, and a giant pain in my butt. So if it makes things less annoying and harder, I say no barbs.
I play on large tectonic (mod) and cut back on city states. I usually half the CS's and add 2-3 civs... so typically on a large map ill have 8-10 city states and 13 or so Civs.
I also use a mod that slows down research. I play on standard but the tech tree researches at epic. I tried marathon but it didn't work well; all civs were broke because you had to keep building units which costs a fortune, and you couldn't build up new buildings with higher tech to offset the costs. Come to think of it this could be avoided from the start if the mod would allow for instant production to tech/wealth. But I digress.
Oh and I don't allow city ruins as I think they're dumb and just give me too much of an advantage of the AI.