darkace77450
Emperor
- Joined
- Mar 8, 2015
- Messages
- 1,097
Since this is my first post here, let me start by saying hello.
Okay, onto my question now. I'm new-ish to the game. But new as I am, I know there's no such thing as a Religious Victory. What I'm actually asking is if there's a way to pursuit a Cultural Victory primarily using Religion as the driving engine (i.e. not just spamming Great Writers, Artists, and Musicians while grabbing every +Tourism bonus I can get).
From a glance, it looks like World Church, Cathedrals/Monasteries/Mosques/Pagodas, Religious Art, and Sacred Sites a good start towards this end that is eventually runs out of steam before falling into the usual Cultural Victory trappings. And while there's nothing wrong with that, I'm looking for something to distinguish my Byzantine or Spain playthrough (I haven't decided which yet) from my France playthrough.
Since I'm wanting Great Prophets - not Great Artists, et al - to be the propelling force to victory I was considering Holy Warriors, Defender of the Faith, and Just War to take others' Great Works by force after converting their cities to my faith, but giving up Cathedrals/Monastaries/Mosques/Pagodas means giving up Sacred Sites, so that looks like a non-starter.
So, do any of you guys have any advice on how I can achieve a Cultural Victory using Religion that won't feel pretty much like a Cultural Victory that doesn't? I'm not playing on the highest difficulty settings yet, so it doesn't necessarily have to be a strategy optimized for Deity. Something that's effective and fun while not feeling like "more of the same" will do. Thanks.
PS - On a related note, it's too bad Great Prophets can't be used to declare war (a Holy Crusade) on civilizations with reduced or negated diplomatic ramifications from other civilizations of the same Religion.
Okay, onto my question now. I'm new-ish to the game. But new as I am, I know there's no such thing as a Religious Victory. What I'm actually asking is if there's a way to pursuit a Cultural Victory primarily using Religion as the driving engine (i.e. not just spamming Great Writers, Artists, and Musicians while grabbing every +Tourism bonus I can get).
From a glance, it looks like World Church, Cathedrals/Monasteries/Mosques/Pagodas, Religious Art, and Sacred Sites a good start towards this end that is eventually runs out of steam before falling into the usual Cultural Victory trappings. And while there's nothing wrong with that, I'm looking for something to distinguish my Byzantine or Spain playthrough (I haven't decided which yet) from my France playthrough.
Since I'm wanting Great Prophets - not Great Artists, et al - to be the propelling force to victory I was considering Holy Warriors, Defender of the Faith, and Just War to take others' Great Works by force after converting their cities to my faith, but giving up Cathedrals/Monastaries/Mosques/Pagodas means giving up Sacred Sites, so that looks like a non-starter.
So, do any of you guys have any advice on how I can achieve a Cultural Victory using Religion that won't feel pretty much like a Cultural Victory that doesn't? I'm not playing on the highest difficulty settings yet, so it doesn't necessarily have to be a strategy optimized for Deity. Something that's effective and fun while not feeling like "more of the same" will do. Thanks.
PS - On a related note, it's too bad Great Prophets can't be used to declare war (a Holy Crusade) on civilizations with reduced or negated diplomatic ramifications from other civilizations of the same Religion.