NiceOneEmlyn
Chieftain
- Joined
- Aug 19, 2014
- Messages
- 87
Bearing in mind the importance of science in almost every type of game which we choose to play, the harder the level, then the more science we receive from each trade route, at least during the all important early stages of game play. I have played some games where I am receiving more science from trade routes than my Cities are accumulating. The same can be said in reverse of course. If we then add to this what Spies can steal, then it would seem to me that we have a levelling of difficulty levels.
I am not saying that all levels are completely equal.
I am making a direct comparison to the Vanilla version where each level seemed like a mighty step. If I am missing something and there is a game mechanic which offsets the afore mentioned, then I am all ears?
I am not saying that all levels are completely equal.
I am making a direct comparison to the Vanilla version where each level seemed like a mighty step. If I am missing something and there is a game mechanic which offsets the afore mentioned, then I am all ears?