Played a violent game, and wanted to see AI behavior in this mod. Started settling cities prioritizing forward settling AI as base for eventual attack. In the process getting FoY was also a great help. Liberty to settler, Piety mix. However I didn't focus on religious buildings until later since units and not infrastructure were key to this strategy. This allow me a lot of time to settle all the land in between. Eventually had enough of an army to repel Greek and Spanish DoW, and eventually got a good peace deal out of Greece. Eventually self founded 12 cities, 2 of them after NC. NC itself was rather late due to delays with wars. Main battlegrounds include Ankara + Samsun (Greece), Edirne + Gaziantep (Spain). I was able to start advancing with Janissaries + XB into Spain and took Madrid along with Seville as a peace deal due to their hostile behavior. Greece fought 2 wars and lost both but since he offers good peace deal, I never took Athens. Eventually he was pretty friendly and no longer a threat.
Pantheon with hammer/faith on boats, despite going piety, wasn't able to get religious buildings, and only happy shrines and RC (which wasn't helpful with the new UA). The UA meant that I welcomed foreign religions in my land, especially Islam with Pagoda + Mosque, so I just got them in every cities I could and eventually converted my cities back with some effort due to Islam getting the +30% range. Eventually when I decided CV, took reformation sacred sites after founding out that To the Glory of God isn't even available here. Otherwise it would've been a much quicker game since it would allow me to finish Aesthetics sooner and also buy GM/GW.
At some point, Egypt was major cultural threat and converted most of the world to his Islam religion, spammed wonders and apparently will win CV in 50 turns, so I joined the offer by several AI to DoW him to remove his TR modifiers. Meanwhile I made a detour and took Constantinople for many juicy wonders before joining in the attack on Egypt. At this point, I had gatlings available so decided to try those instead of artillery and it worked since they are much better at killing units. It doesn't matter as almost all my XB had range anyway. After killing Egypt, I let CS to take final city and resurrected Egypt when I attacked Assyria. I attacked Assyria to join Poland in the war to get fought in same war modifier and it worked, plus a few extra wonder/great works. Poland finally decides to trade full value and later DoF. Didn't kill Assyria off and left him with 1 city, took all his other cities in peace deal, and sold them to various AI for gold.
All it took was the 2nd GM to win the game. CV is pretty easy with this mod, only needed hotels + radios in the end, but I had almost made it to radar. The Autocracy ideology's Cult of Personality 100% bonus is silly, all it takes is #1 army score which is easy to get since I'm the only civ in the modern era. I pretty much left Greece, Arabia, Poland completely intact in the end. I also shouldn't bother with Rationalism as it's nerfed here and spend the SP to finish Aesthetics quicker. Funny thing is Egypt went from Popular over me all the way down to Unknown after winning the WF and bulbing 3 GW, and conquering his capital. The AI produced so many works that I was able to theme every wonders, including Broadway and Uffizi.
I think in the base game, it would require many more cities being razed to get such a quick time for violent CV. Seeing other's screenshots, I can see the benefit of crippling Spain early in my game. They were by far the worst in tech and barely even Industrial.