Well, in this case, you would got Pantheon in one turn.Just tried Israel. UA is kind of meh. Idea is nice but +1 per tile is really small. Maybe +5?
Ok, I attached .rar with previous abilities. Simply replace files with uploaded ones. I am currently in mood for removing 'on capture' bonuses. Especially, because I haven't seen Haida successing in it.Not a huge fan of Haida changes. My favourite bits were the +1 culture per GG/GA on the totem pole and the 'scalping' culture on city capture.
Replace Diplo and DoM from Haida folder with attached ones.LS, does Haida still have the same leader screen. I'm normally not fussed if a leader screen is a less-than-Firaxis-level-rendering, but that leader screen with the doll entirely prohibits me from playing against Haida in game, because it seriously freaks me out.
I think I would notice my game crashing.I haven't played with your mods for a long time because my game becomes super unstable and due to my large collection of mods I am having an hard time finding the culprit, and yet playing with all JFD, CL, PG, Tom, MC and GE mods doesn't crash my game at all.
Thanks a bunch.Ok, I attached .rar with previous abilities...
Lol I didn't even think about moving the starting settler! Silly me.Well, in this case, you would got Pantheon in one turn...
I was thinking about additional bonus: when settler settle a city in better place than original place. But how value settling plot? Overall yield available/resources/river.