Aussie_Lurker
Deity
I like your suggestions, especially on random events, corporations, and religion. Espionage like in the older Civ versions would be better than what was in Civ4.
My dream is a Marathon game that is really marathon. What do I mean? I dunno exactly but at least fewer years per turn in the earlier years. Would also like to see the ridiculous time frames for building things cut down. Several hundred years to build a granary (for instance) is just way too long.
I don't know why people were so down on Civ4 Espionage. The beautiful thing about it was how you could determine your level of involvement, yet still get some tangible benefit from it. So in some games I'd almost totally ignore my EP's, but often still get enough points to access the Demographic Info of rival civs &-in some cases-even get to look inside some of their cities. In other games, I'd really push an Espionage Strategy-focusing on tearing down my nearest rivals with spy missions, whilst deploying spies in a way to prevent missions being performed against me too easy. This was made even more interesting with the fact that you were rewarded for *patience*. The longer you left a spy in a city, the better the chance of a successful mission!
Aussie.