Bandersnatching
Warlord
- Joined
- May 14, 2012
- Messages
- 248
Thanks for the mod - this civ looks like it will be interesting to play.
And now for some constructive criticism!
Another vote for Synagogues being +1 happiness, +2 culture, +2 faith (or 1 culture, 3 faith) w/artist specialist slot. No religious building should be strictly superior to any other.
Why get the bonus specialist faith at writing, other than for historical/reasonable reasons? As far as I know you cannot get any specialists at or before writing, so it would be more fitting gameplay-wise to move the tech up to Drama & Poetry.
A free Great Person every era just sounds really, really unbalancing. You could get 5 free Great Scientists if you time it right, while still getting 2 free Great Prophets that don't eat faith. Maybe you could change it so they get a free Great Prophet at the start of each pre-Industrial Era, and have an increased yield from Holy Sites or something. Otherwise they would be unreasonably good at science victories, which doesn't sound right for an extremely religious-focused civilization.
The UU looks great and balanced. Do the promotions it has stay with upgrades? That'd be neat.
I kind of wish that the University UB didn't get any science bonus from Jungle tiles, as the Israelites were definitely not a jungle culture, but that anachronism exists for every non-jungle civ in the game. Otherwise looks good too.
The new Founder Belief is awesome.
Thanks again for the new goodies!
And now for some constructive criticism!
Another vote for Synagogues being +1 happiness, +2 culture, +2 faith (or 1 culture, 3 faith) w/artist specialist slot. No religious building should be strictly superior to any other.
Why get the bonus specialist faith at writing, other than for historical/reasonable reasons? As far as I know you cannot get any specialists at or before writing, so it would be more fitting gameplay-wise to move the tech up to Drama & Poetry.
A free Great Person every era just sounds really, really unbalancing. You could get 5 free Great Scientists if you time it right, while still getting 2 free Great Prophets that don't eat faith. Maybe you could change it so they get a free Great Prophet at the start of each pre-Industrial Era, and have an increased yield from Holy Sites or something. Otherwise they would be unreasonably good at science victories, which doesn't sound right for an extremely religious-focused civilization.
The UU looks great and balanced. Do the promotions it has stay with upgrades? That'd be neat.
I kind of wish that the University UB didn't get any science bonus from Jungle tiles, as the Israelites were definitely not a jungle culture, but that anachronism exists for every non-jungle civ in the game. Otherwise looks good too.
The new Founder Belief is awesome.
Thanks again for the new goodies!