MISSION 15: LOST DAWN
¡Bienvenidos a México!
So we're on a shot up highway and I'm just gonna tell you outright that this is a repurposed Council Mission map so I know all the enemies are gonna be in the back.
Sure enough, bestrfcplayer shows what we already know. There will also eventually turn out to be a Sectoid pack down to the bottom-left.
He lobs an AP grenade and takes out one Thin Man, seriously injuring another.
m.t.cicero puts the hurt on a Floater, and also activates the Sectoid pack with the splash. One of them runs over to to the injured Thin Man.
bombshoo takes out both.
Iggy puts some new holes in one of the Sectoids, to little gain.
The injured Floater jets up and lands down behind our firing line meant to keep them from coming up top.
bestrfcplayer gets hit with acid and then panicked on a psi attack, hunkering down. This is just as well because acid does damage with every action
except hunker down, so he's not doing anything he wouldn't be already. If anything the Sectoid did us a favor by wasting its turn. Hunkering down improves defense and as the farthest forward soldier with an elevation bonus, bestrfcplayer is actually pretty secure here and will draw almost all enemy fire for the rest of the level. I frankly prefer this to Thin Man poison in vanilla EU/EW.
andis-1 takes two shots to kill the Floater, but as Infantry, he can afford to.
bombshoo grenades the car, setting it on fire, m.t.cicero kills the mind-merger, weakening the merged one, and the car explodes, finishing it off.
The last Thin Man gets double-grenaded by bombshoo and m.t.cicero.
I ping the Floater on overwatch and Iggy runs up and shotguns it from medium range.