I noticed that the sole reason why turns take so much time to process past the renaissance is because everybody has a lot of units to move. And what i don't understand is why the AI that has units in the Fog, units that you do not see, are actually performing the movement animation which takes a huge amount of time.
If you turn off unit movement (so they just teleport), then the turns will be incredibly fast. But this is not what I want, I want to see the movement of units within my field of view, but i don't care what happens in fog of war.
Why didn't folks at Firaxis thought this one out? make the AI units in fog of war teleport, it's not that I need to see that stuff happening.
If you turn off unit movement (so they just teleport), then the turns will be incredibly fast. But this is not what I want, I want to see the movement of units within my field of view, but i don't care what happens in fog of war.
Why didn't folks at Firaxis thought this one out? make the AI units in fog of war teleport, it's not that I need to see that stuff happening.