SesnOfWthr
True Believer
OK, its been a bit, but I remember taking it to the Iroquois. Ill just continue that trend. I dont believe we have any desire to continue with a 20k victory with only three of us, so I intend to produce military and settlers exclusively to head towards the domination limit. I plan to turn off science after we get steam power so we can rush temples and units, also because we should be fine with just cavalry.
Lets continue, shall we?
Currently we stand at 38% of the world and 51% of pop. After filling in German lands, and cultural expansion, I would expect that to be about 45%. Rush temple in Corisomething. Change builds in all cities that already have a culture building (except CI). All builds changed to either settler, cavalry, or muskets.
1250 ad (1) Sheridan takes Allegheny. Start massing troops for invasion of Greeks/Aztecs.
1255 ad (2) We take Mauch Chunk, Cattaraugus, and Salamanca, securing wines.
1260 ad (3) Take Grand River, second to last city. We found Ek Balam, which gives us ivory.
1265 ad (4) We take Tonawanda, destroying the solid Iroquois. I will now focus my attention on the Aztecs, as the Americans are a bit large with this paltry cavalry force. I get Aztecs to declare on us. Give Greece gems for MA, for now. Stuart liberates Texcoco. We also liberate Xochicalco.
1270 ad (5) We discover Steam power, drop to a lonely scientist researching nationalism. Now at +517 gpt. Just for kicks, I start iron works in Palenque. I also rush some needed temples. Stuart & co. slaughter the anc. Cavs they had sent at us. I start a rail network. For the moment I am grouping native workers in twos, and slaves in fours, to make rails in two and three turns, respectively.
1275 ad (6) I basically waited for the rest of the reinforcements and took out whatever troops Monty could muster, which wasnt much.
1280 ad (7) not much here, either. Hurried a couple more temples, killed a few more Aztecs. On a side note, these ACs really seem like theyve got a better defense than 2. Many are putting up fights even against our cavalry.
1285 ad (8) We take Malinalco, but both armies hurt doing it.
1290 ad (9) mostly worker moves here. Both armies are healing, and Im organizing troops for next assault.
1295 ad (10) Generate another leader taking Tenochtitlan. Thought about rushing intelligence agency but figured a fourth army more valuable. We also take Tlaxcala and Tlateloco, leaving them with Teotihuacan in the south, and Tlacopan in the east.
Recap Iroqouis gone, Aztecs close. We now control 51% of the land. I didnt leave as many troops as I would have liked, but there are four cav armies now. A few units are on auto move orders to either the eastern Aztec city, or towards America, but not many. If a city is building a temple, then it has no culture building yet. If its building anything else, then it has at least one. Have the beginnings of a rail network in place. We can afford to rush 2.5 temples or cavs per turn. Most cities only have one token defender.
I think thats about it, over and out.
Almost there!
and whats left of the aztecs .....
Lets continue, shall we?
Currently we stand at 38% of the world and 51% of pop. After filling in German lands, and cultural expansion, I would expect that to be about 45%. Rush temple in Corisomething. Change builds in all cities that already have a culture building (except CI). All builds changed to either settler, cavalry, or muskets.
1250 ad (1) Sheridan takes Allegheny. Start massing troops for invasion of Greeks/Aztecs.
1255 ad (2) We take Mauch Chunk, Cattaraugus, and Salamanca, securing wines.
1260 ad (3) Take Grand River, second to last city. We found Ek Balam, which gives us ivory.
1265 ad (4) We take Tonawanda, destroying the solid Iroquois. I will now focus my attention on the Aztecs, as the Americans are a bit large with this paltry cavalry force. I get Aztecs to declare on us. Give Greece gems for MA, for now. Stuart liberates Texcoco. We also liberate Xochicalco.
1270 ad (5) We discover Steam power, drop to a lonely scientist researching nationalism. Now at +517 gpt. Just for kicks, I start iron works in Palenque. I also rush some needed temples. Stuart & co. slaughter the anc. Cavs they had sent at us. I start a rail network. For the moment I am grouping native workers in twos, and slaves in fours, to make rails in two and three turns, respectively.
1275 ad (6) I basically waited for the rest of the reinforcements and took out whatever troops Monty could muster, which wasnt much.
1280 ad (7) not much here, either. Hurried a couple more temples, killed a few more Aztecs. On a side note, these ACs really seem like theyve got a better defense than 2. Many are putting up fights even against our cavalry.
1285 ad (8) We take Malinalco, but both armies hurt doing it.
1290 ad (9) mostly worker moves here. Both armies are healing, and Im organizing troops for next assault.
1295 ad (10) Generate another leader taking Tenochtitlan. Thought about rushing intelligence agency but figured a fourth army more valuable. We also take Tlaxcala and Tlateloco, leaving them with Teotihuacan in the south, and Tlacopan in the east.
Recap Iroqouis gone, Aztecs close. We now control 51% of the land. I didnt leave as many troops as I would have liked, but there are four cav armies now. A few units are on auto move orders to either the eastern Aztec city, or towards America, but not many. If a city is building a temple, then it has no culture building yet. If its building anything else, then it has at least one. Have the beginnings of a rail network in place. We can afford to rush 2.5 temples or cavs per turn. Most cities only have one token defender.
I think thats about it, over and out.
Almost there!
and whats left of the aztecs .....