Worlds_Crossing
Chieftain
- Joined
- Oct 7, 2012
- Messages
- 52
As many of us who've tried the UN in GnK have noted, diplomacy, the World Congress, and the UN has been forward and back. Forward, in the sense that they have expanded diplomacy and interaction to not only be footnote, but rather as a vital and integral aspect of your empire.
As for backwards, there is really only one big backwards, and one that rears its ugly head once again from CiV vanilla. The AI votes for themselves constantly, essentially turning Diplomatic Victories once again into Economic Victories, which while reasonable isn't very diplomatic. GnK changed this by forcing you and the AI to vote for other players, which is reasonable and realistic enough, but with the current changes added on to BNW this is now nigh impossible to replicate due to the delegate system giving you extra votes to vote for other players, which is counterintuitive and more than a little unfair.
I propose a simple fix, and one that I believe will satisfy most players. We, quite simply, vote for candidates.
To elaborate, we are allowed to change the host of the WC twice, barring the host civilization being destroyed, over the course of the game. At this point, a pop-up appears calling for conference to talk about who would be the next host for the duration of the WC. Here lies the crux of the problem and the start of this solution. The AI will always vote for themselves, while not being allowed to vote for yourself would be counterintuitive to the delegate system.
The best solution would prevent everyone from voting for themselves, but allow the truly diplomatic nations to continue to host the WC through their diplomatic focus/acumen.
So, instead of a pool of all the the civs, we instead choose a civ to elect as candidate, either during the sudden conference or a few turns before World Leader vote, with the actual election being held during the next WC/UN. And to show diplomatic tact amongst one another, no civ is allowed to vote themselves as candidate. The top two civs and the host would then vie for the position of host/World Leader as normal with corresponding diplomatic modifiers for your nomination as candidate towards your target civ. In theory, this would reward friendly and diplomatic civs by allowing them the chance to host the WC while preventing the warmongering, but rich, civs from just buying out everything as the sudden conference for candidacy would prevent buying candidacy votes though candidacy votes for World Leader would probably be fair game. (For those concerned that this would further nerf warmongering, it rather tries to encourage diplomatic warmongering and tries to discourage random warmongering. Or you can just host the WC from the very start and constantly vote yourself host. You, after all, went through the trouble to find everyone and should be rewarded)
Thoughts? Criticisms? Nitpicks? Flaws?
As for backwards, there is really only one big backwards, and one that rears its ugly head once again from CiV vanilla. The AI votes for themselves constantly, essentially turning Diplomatic Victories once again into Economic Victories, which while reasonable isn't very diplomatic. GnK changed this by forcing you and the AI to vote for other players, which is reasonable and realistic enough, but with the current changes added on to BNW this is now nigh impossible to replicate due to the delegate system giving you extra votes to vote for other players, which is counterintuitive and more than a little unfair.
I propose a simple fix, and one that I believe will satisfy most players. We, quite simply, vote for candidates.
To elaborate, we are allowed to change the host of the WC twice, barring the host civilization being destroyed, over the course of the game. At this point, a pop-up appears calling for conference to talk about who would be the next host for the duration of the WC. Here lies the crux of the problem and the start of this solution. The AI will always vote for themselves, while not being allowed to vote for yourself would be counterintuitive to the delegate system.
The best solution would prevent everyone from voting for themselves, but allow the truly diplomatic nations to continue to host the WC through their diplomatic focus/acumen.
So, instead of a pool of all the the civs, we instead choose a civ to elect as candidate, either during the sudden conference or a few turns before World Leader vote, with the actual election being held during the next WC/UN. And to show diplomatic tact amongst one another, no civ is allowed to vote themselves as candidate. The top two civs and the host would then vie for the position of host/World Leader as normal with corresponding diplomatic modifiers for your nomination as candidate towards your target civ. In theory, this would reward friendly and diplomatic civs by allowing them the chance to host the WC while preventing the warmongering, but rich, civs from just buying out everything as the sudden conference for candidacy would prevent buying candidacy votes though candidacy votes for World Leader would probably be fair game. (For those concerned that this would further nerf warmongering, it rather tries to encourage diplomatic warmongering and tries to discourage random warmongering. Or you can just host the WC from the very start and constantly vote yourself host. You, after all, went through the trouble to find everyone and should be rewarded)
Thoughts? Criticisms? Nitpicks? Flaws?