AW Arcaeca
Deus Vult
Say there was a unit (purely hypothetical situation! ) - we'll call it Unit X - that was unable to be harmed by unitcombat type Y. Is this basically the equivalent of making a promotion with <UnitPromotions_UnitCombatMods> with <Modifier> being 9999999999999999699, or does that still make Unit X take at least one point of damage? And would this cause Unit X to instantly be able to kill a Unit Y as well?