Game status: Science Victory
Game date: 1775AD
Turns played: 265
Base score: 1777
Final score: 3352
Time played: 8:03:00
Finally, completed one! I guess I just play slow, cause I can never finish them.
Hah!
Decided to go the Freedom route since China is a good gold generator and the land near capital seemed well suited for gold generation.
I was able to buy up research labs the turn I got them and most everything else when I needed it, and did buy all the spaceship parts. But the total beakers was somewhat lacking so my bulbing just didn't go as far as and I ended up spending 20-30 turns just finishing research manually.
I'm not sure how you would go about generating more scientists to make up for the lost of 25% bonus from factory you get with Order. I guess 25% more scientists
, I bulbed 8 I had saved and probably ended up generating buying another 4 until the end.
I'll have to check the strategy guide and compare my numbers. I was generating 1000 bpt, 500 gpt, 100 fpt, and 120 cpt when I pulled the trigger and bulbed. Really just 8 turns after research labs, all cities generating science it was probably closer to 1100 bpt.
Although 10 of that was due to Shaka sending a prophet into my two desert cities dropping my faith generation down severely. I had to wait probably an additional 10 turns to buy the last needed scientist with faith. I repaid that kindness with about a half dozen rush bought xcoms and annihilated him in a couple turns before I won.
The map was quite non-settled, I was tempted to drop a few more cities after about 150 because they would have been loaded with luxuries and food. The non-intuitive science penalty per city unfortunately creates a scenario where its pointless to expand. Probably makes more sense to contract.