Ogedei_the_Mad
Caffeinated Khagan
I've temporarily given up on trying to figure out better UV texture mapping methods (for now) and focused a bit more on making the actual building models. I think I'll use procedural textures for these before I can delve a bit more into the finer points of UV mapping. Anyway, the first building for an updated Han Dynasty building pack is previewed below. Not sure what building it would represent.