Art files for Sled Dogs and Haida War Canoe
Why are Cyborgs so cheap to build? They are 70% the cost of their predecessor (Android Inf), at 140% of the firepower. And their upgrades are only 20 and 30 strength up from them.
I suggest they should be strength 175 (down from 200), and around 50% more expensive in
You're remaking my point rather than answering my question, are you not? To me your table implies that Cyborgs are too strong by 20-25. And what the table does not show is that the Cyborg is substantially cheaper to build than its two predecessors.
What's with that???
Those lines haven't been thoroughly reviewed... that's what's up with that (for now.) Classically Cyborgs were supposed to be cheap builds but that was in the Next War mod... Here I'm thinking a few new features can be used to balance out infantry lines. But I figured I'd just let it be for now since I can only look deeply at so many things at once.
@Sparth
Can you please please sort out the buttons for me on these latest units (including the Transhuman ones).
Yeah, I'm not saying we should take away the cheap factor... both in build and maintenance costs. Just saying there's another element or two I want to eventually weave into them that will make their cheapness not just a counterbalance to low quality... that if used cleverly they can be much MORE powerful in the right roles.
@Yudishtira
---
Thanks!