mikeejimbo
Chieftain
- Joined
- Jan 16, 2010
- Messages
- 65
Sometimes events pop up, that add yields to tiles, such as Prairie Dogs adding a commerce to a grassland or plains tile. I would like to do something similar to this, but instead of a random event, I want it to occur when certain conditions are met. Now, checking for these conditions is easy. What I want to know is how to change the yields of a plot.