Changes already made to patch 1.2 :
1 - Updated all Schemas to the current version except those relating to sound and art (in these last was not required):
Updated Files (849):
325 - CIV4CivilizationsSchema.xml
101 - CIV4BuildingsSchema.xml
101 - CIV4UnitSchema.xml
221 - CIV4GameInfoSchema.xml
101 - CIV4InterfaceSchema.xml
It was not really necessary for the current functioning of the mod, but perhaps necessary for future changes and additions in this. Now all mod files are fully updated.
2 - Removed the apostrophe to the Apache U.U.
3 - The Mamluk Empire no longer use adjectives of the Egyptian Empire.
4 - Changed the name of the Algonquian Empire to Algonquin Empire.
5 - Fixed the bug in the Ashanti_CIV4GameText.xml file, showing an invalid adjective for this civilization.
6 - Fixed the bug in the Kruger_CIV4GameText.xml file, it caused error in the first contact with the leader Kruger (South Africa)
I continue with the upgrade of the units and buildings, taking into consideration the advice of Vokarya.
Spoiler :
1 - Updated all Schemas to the current version except those relating to sound and art (in these last was not required):
Updated Files (849):
325 - CIV4CivilizationsSchema.xml
101 - CIV4BuildingsSchema.xml
101 - CIV4UnitSchema.xml
221 - CIV4GameInfoSchema.xml
101 - CIV4InterfaceSchema.xml
It was not really necessary for the current functioning of the mod, but perhaps necessary for future changes and additions in this. Now all mod files are fully updated.
2 - Removed the apostrophe to the Apache U.U.
3 - The Mamluk Empire no longer use adjectives of the Egyptian Empire.
4 - Changed the name of the Algonquian Empire to Algonquin Empire.
5 - Fixed the bug in the Ashanti_CIV4GameText.xml file, showing an invalid adjective for this civilization.
6 - Fixed the bug in the Kruger_CIV4GameText.xml file, it caused error in the first contact with the leader Kruger (South Africa)