droberts97470
Warlord
Ships can capture cities?
I didn't until I saw the AI do it with a cruiser when the city had no defenses left.
I didn't until I saw the AI do it with a cruiser when the city had no defenses left.
Oh dear Lord yes.
I captured London, a level 20 city in four turns without loosing a single unit.
I have post-it notes on my desk listing which ships 'range' fire and which 'attack'.
You get three battleships knocking down a cities defense and one destroyer to 'capture' and that city is toast.
I just had a late game war with Washington. 3/4's of his cities were on the coast. I took every single one of them and quick, too.
Attacking and capturing cities from ships is incredibly powerful in this game.
Ships that can capture cities:
Trireme
Caravel
Ironclad
Destroyer
Maybe there's some UU's I've left off the list.
This feature can be incredibly annoying, too. Like when you capture London (seacoast city), and Lizzie has a dozen ships of the line and a bunch of caravels, and as soon as your land unit captures the city and while the city is still very weak, she bombards it with SotL's and then captures it back with a caravel. Lost some good units this way before I was finally able to get enough cannons and crossbowmen to the shore to thin them out. God that p***** me off. I will hate that wench forever and 20 years. Worst of all, by the time we got done trading possession of that stupid city, it's population had plumetted from 25 to 1. Took forever for it to get productive again.
Oh dear Lord yes.
I captured London, a level 20 city in four turns without loosing a single unit.
I have post-it notes on my desk listing which ships 'range' fire and which 'attack'.
You get three battleships knocking down a cities defense and one destroyer to 'capture' and that city is toast.
I just had a late game war with Washington. 3/4's of his cities were on the coast. I took every single one of them and quick, too.
Attacking and capturing cities from ships is incredibly powerful in this game.
Ships that can capture cities:
Trireme
Caravel
Ironclad
Destroyer
Maybe there's some UU's I've left off the list.
The secret is to use mounted units to capture the city because they can then move out of the city after you take it. That way you don't lose any units but you will kill one of their units each time you take the city.This feature can be incredibly annoying, too. Like when you capture London (seacoast city), and Lizzie has a dozen ships of the line and a bunch of caravels, and as soon as your land unit captures the city and while the city is still very weak, she bombards it with SotL's and then captures it back with a caravel. Lost some good units this way before I was finally able to get enough cannons and crossbowmen to the shore to thin them out. God that p***** me off. I will hate that wench forever and 20 years. Worst of all, by the time we got done trading possession of that stupid city, it's population had plumetted from 25 to 1. Took forever for it to get productive again.
Ships can capture cities?
I didn't until I saw the AI do it with a cruiser when the city had no defenses left.
Thanks for the tips Sherlock, and the rest of you.
I wonder how long this has been an option. I've been playing this game for years and didn't know about it.
Oh dear Lord yes.
I captured London, a level 20 city in four turns without loosing a single unit.
I have post-it notes on my desk listing which ships 'range' fire and which 'attack'.
You get three battleships knocking down a cities defense and one destroyer to 'capture' and that city is toast.
I just had a late game war with Washington. 3/4's of his cities were on the coast. I took every single one of them and quick, too.
Attacking and capturing cities from ships is incredibly powerful in this game.
Ships that can capture cities:
Trireme
Caravel
Ironclad
Destroyer
Maybe there's some UU's I've left off the list.
Most importantly, Turtle Ship. Taking cities is what it does. If you start next to AI Korea and have coastal cities, unless you take him out early in the game try not to annoy him until you get past the danger zone that is the medieval era. In one game I managed to nullify the Turtles by holding the war off until the just before the Industrial era, when they were just a nuisance.
Since Gods & Kings ;-)
Sent from my ISW11F using Tapatalk 2
Gatling guns can sink Destroyers!
Now that is just wrong.
I think it would be quite nice if there was a requirement to take cities with a land unit, so that you have to at least have something on land. Taking cities with your navy and drawing the opposition land forces in, to be bombarded by your ranged naval units, without any risk of loss, is too viable at the moment.
Not really. I mean, yeah, if terrain is entirely flat and you have +1 range frigates, you can pretty much wipe the beachheads in and around target city squeaky clean. But then there are also plenty of moments (Hemispheres, Small Continents... even Continents) where you have to land actual ground forces to continue pushing inland and then you can't just rely on the navy to keep taking cities.