This whole thread has now been officialy thread-jacked since we're no longer talking historical examples.
Originally posted by Reichsmarshal
The worst part about culture flipping is that extremely high amounts of units can dissappear irrationaly. If most of them escaped or you could actually prevent flips that would be obviously better than it currently is.
The degree of debate on these boards is so high precisely because nothing "would be obviously better than it currently is" to all participants on the board.
4 points that almost anyone can agree with:
I actually strongly disagree with the first three points, but admit I may be in the extreme minority (so may not be "almost anyone"
).
1. Enable some indicator on how likely the city is to flip. It could be green for "fairly safe", yellow for about a 30% chance or so, red for 50% +. You have to admit that is would be much more realistic and interesting with that addition. It would be VERY possible to have some spys gauge opinon.
2. Reduce the use of culture flipping as a war tool. The name is "CULTURE". It should be much more likely during peace than war.
3. Prevent instant flips and loss of any units in armies. Losing an arming over a flip is a waste of a leader (many say the army is too , rush wonders instead). If it did not always immeditatley flip it would be way more manageable.
4. Most importantly MAKE IT BASED MORE ON CULTURE!!!!!!! If "Egypt is an admirer of your civ's cutlure" they should be flipping to you not away from you!! If they are in awe flipping should be very unlikely. On the flip side if you have worse culture it should be more likely. All too often it seems the reverse is the case.
I'm not sure I fully understand point 4 (as I think total civ culture plays a fairly strong role in the CF calculation), but more or less agree that total civ culture
should play a strong role in the chance of a flip.
As I said above, I fully accept that I may be in the extreme minority on this, but I think CF serves an important game balance function. Without the threat of CF I have little incentive to build anything other than expansion units (settlers and workers) and military units. While the AI invests shields in culture, I will invest solely in conquest. I will simply keep building cities and armies, and mercilessly, almost without pause, beat on all my neighbors all the time. I will pack my cities very close together, and they will not get larger than 12 (and in most cases 6) population. With the luxury resources I acquire through warfare I will not need the contentedness factors of temples and cathedrals. My army of workers will build an extensive road network and I will generate much commerce - no need for libraries and universities in order to move up to my next conquest tool. Since culture flipping is not a threat, I willregularly garrison my wounded troops in cities (for 2 HPs repair instead of 1, full repair if a barracks survived my assault, and for the city defense bonus), and I need not ever worry about my logistics lines (the movement restrictions of enemy territory) being interrupted by a flip. My blitz will not be slowed.
Culture flipping mitigates (but does not eliminate) the benefits of the above approach - it serves to help balance the military / cultural / scientific aspects of the game, just as the threat of military destruction serves to mitigate the benefits of going all culture all the time, at the expense of national defense. CF operates as a deterrant (one of many in the game) to turning Civ 3 into soley a war game (there are better war games available). Your examples of how to "fix" CF work against the mitigating effect that CF provides.
CF imposes penalties on those who neglect culture -- and sometimes these penalties are harsh indeed. Extensively softening the potential penalties, through predicitve indicators which allow easy counter-tactics (only when needed
) or preservation of "flipped" units, works against what one can argue is the primary raison d'etre of culture flipping. Why preserve culture flipping as a game concept at all if you want to take these steps?