DiscordianFront
Chieftain
- Joined
- Mar 5, 2008
- Messages
- 6
The Discordian Resistance Front presents: World War III - A New World Order - Global Peak Oil. Will you try to seize oil assets for the US in the Middle East or sit back and deal smack to American streets from Afghanistan? Cut American production by seizing Kuwait or build a Greater Israel? Champion human rights or play tyrannical, corporatist bully-boy on the block? Pursue peace-making in the New World Order or build fully-functioning death camps? All this and more is possible in the world of Peak Oil!
Locked Alliances/Nations/Groups:
Coalition of the Willing:
Israel
Continental European Union
Christian African Union
Commonwealth Nations
United States
Islamic Insurgent Forces:
Muslim African Union
Iraq
Afghanistan
Muslim Bloc
Al-Qaeda
Russian Federation:
Russia
People's Republic of China & Nth Korea & Myanmar:
East Asian Communist Sphere
Non-Aligned:
Saudi Arabian Peninsula States
India
Neutrals
Animist African Union
- Barbarians
Terrorists
Altered Units:
Terrorists (Barbarians) - appearing sporadically, these heavily-armed terrorist land and sea units represent a variety of disgruntled interests versus all nations that operate with independent means, often deep inside enemy territory...Look out!
Hostage - result of being enslaved. Take them back to your Death Camps in the cities for orderly disposal and additional culture points!
International Insurgents - capable of traveling quickly across territories via civilian transportation hubs (small aircraft, horses, mules, camels, hitch-hiking, trains, cars, motorcycles, et al.), these international insurgents are also capable of using their cells to strike deeply into the home territories and oceans of the enemy to spark terrorist actions (think suicide cells, bombings, gas attacks, bio-weapons, etc.). The International Insurgent is often placed from the outset of the game within the borders of the enemy. These often represent 'home-grown' terrorist units made up of ethnic minorities and immigrant workers living within that country. They are invisible to normal opponent units except for Special Forces who are trained to track them.
Armored Fighting Vehicles (AFVs) - Obsolete First World equipment from the 1970s that has been patched together with refits and spares for today's combat environment.
New Improvements
Death Camps - liquidation camps. Bring your enslaved Hostages back to your city-based Death Camp and execute them for 100 culture points a piece!
New Resources:
Opium: Increases commerce but lowers food and shields.
Disasters!
Beware of the evil Anthrax Plague spreaders that will show up, laying waste to industrialized cities! (think lone crazies with access to fermenting vats)
Time Period: Today (2008) onwards (No Time Limit)
Tactics:
During this time of peak oil, the US has reached its physical limit of accessible oil for its industries. It must maintain supply via the Middle East around Kuwait (which it has titular control over) or trade through a friendly partner. Islamic countries will attempt to cut US production of certain advanced weaponry by knocking Kuwait out of the picture. However, the US have fleets in the Persian Gulf protecting their strategic interests! Aden similarly remains a US client with powerful US armament. Meanwhile, the Russian bear seeks to reassert herself and gain a warm-water port in the Indian Ocean by bisecting Iran and Pakistan. Will India and Pakistan dissolve into inevitable nuclear war? In the midst of this New World disorder, the East Asian Communist Sphere of Communist China and North Korea collude, the latter being a member of the Axis of Evil (a term not seen since the last World War).
The key for the Middle-Eastern screenshots of the global map is:
Screenshot #1
Light Green - (Southern) Iraq
Purple - Muslim Bloc (Syria, Iran, Central Asiatic Nations)
White - Al Qaeda (outside Kirkut)
Light Red - Afghanistan
Red - Israel
Deep Red - Saudi Arabian Peninsula States
Light Blue - US
Orange - Commonwealth Nations
Screenshot #2
Indigo - India
NOTE: Map is global!
Runs quite quickly on a reasonable, mid-range machine.
Locked Alliances/Nations/Groups:
Coalition of the Willing:
Israel
Continental European Union
Christian African Union
Commonwealth Nations
United States
Islamic Insurgent Forces:
Muslim African Union
Iraq
Afghanistan
Muslim Bloc
Al-Qaeda
Russian Federation:
Russia
People's Republic of China & Nth Korea & Myanmar:
East Asian Communist Sphere
Non-Aligned:
Saudi Arabian Peninsula States
India
Neutrals
Animist African Union
- Barbarians
Terrorists
Altered Units:
Terrorists (Barbarians) - appearing sporadically, these heavily-armed terrorist land and sea units represent a variety of disgruntled interests versus all nations that operate with independent means, often deep inside enemy territory...Look out!
Hostage - result of being enslaved. Take them back to your Death Camps in the cities for orderly disposal and additional culture points!
International Insurgents - capable of traveling quickly across territories via civilian transportation hubs (small aircraft, horses, mules, camels, hitch-hiking, trains, cars, motorcycles, et al.), these international insurgents are also capable of using their cells to strike deeply into the home territories and oceans of the enemy to spark terrorist actions (think suicide cells, bombings, gas attacks, bio-weapons, etc.). The International Insurgent is often placed from the outset of the game within the borders of the enemy. These often represent 'home-grown' terrorist units made up of ethnic minorities and immigrant workers living within that country. They are invisible to normal opponent units except for Special Forces who are trained to track them.
Armored Fighting Vehicles (AFVs) - Obsolete First World equipment from the 1970s that has been patched together with refits and spares for today's combat environment.
New Improvements
Death Camps - liquidation camps. Bring your enslaved Hostages back to your city-based Death Camp and execute them for 100 culture points a piece!
New Resources:
Opium: Increases commerce but lowers food and shields.
Disasters!
Beware of the evil Anthrax Plague spreaders that will show up, laying waste to industrialized cities! (think lone crazies with access to fermenting vats)
Time Period: Today (2008) onwards (No Time Limit)
Tactics:
During this time of peak oil, the US has reached its physical limit of accessible oil for its industries. It must maintain supply via the Middle East around Kuwait (which it has titular control over) or trade through a friendly partner. Islamic countries will attempt to cut US production of certain advanced weaponry by knocking Kuwait out of the picture. However, the US have fleets in the Persian Gulf protecting their strategic interests! Aden similarly remains a US client with powerful US armament. Meanwhile, the Russian bear seeks to reassert herself and gain a warm-water port in the Indian Ocean by bisecting Iran and Pakistan. Will India and Pakistan dissolve into inevitable nuclear war? In the midst of this New World disorder, the East Asian Communist Sphere of Communist China and North Korea collude, the latter being a member of the Axis of Evil (a term not seen since the last World War).
The key for the Middle-Eastern screenshots of the global map is:
Screenshot #1
Light Green - (Southern) Iraq
Purple - Muslim Bloc (Syria, Iran, Central Asiatic Nations)
White - Al Qaeda (outside Kirkut)
Light Red - Afghanistan
Red - Israel
Deep Red - Saudi Arabian Peninsula States
Light Blue - US
Orange - Commonwealth Nations
Screenshot #2
Indigo - India
NOTE: Map is global!
Runs quite quickly on a reasonable, mid-range machine.