Discussions about the different Civ bonuses

I was under the impression that the bonuses stayed throughout the game, you just got new one's with each age.

And honestly I don't mind the removal of UU's in favor of the crazy bonuses.
 
I agree with Abbie. Good bonuses > UU

The thing with Civ bonuses is that, if you want to you can use it to give a civ a UU - an example of this are the Arabs, where in Industrial their cavalry get +1Str.

Overall I'd say that this new system is a significant improvement and a job well done.
 
what are the zulu bonuses?

Starting: Zulus can overrun their enemies more easily
Ancient: +1 Warrior movement
Medieval: Cities grow faster
Industrial: +50% gold production
Modern: Half-price Riflemen

You can see all the known bonuses here.

Also, welcome to CFC! :beer:
 
Starting: Zulus can overrun their enemies more easily
Ancient: +1 Warrior movement
Medieval: Cities grow faster
Industrial: +50% gold production
Modern: Half-price Riflemen

You can see all the known bonuses here.

Also, welcome to CFC! :beer:

cant wait to use the zulu. nevr played civ before so revolutions will bw the first
 
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