Patch of the unofficial patch ;-) (new action buttons and behaviour added)

Pep

King
Joined
May 28, 2002
Messages
688
Location
Spain
this is great - thx a lot!

the "Sentry while healing" mission comes really handy. i hate the healing mission in vanilla civ4 (especially when playing ffh2) because the unit dont "awakes" when enemies are next to it.
 
Looks like very useful additions/changes. Might be nice to make it stand-alone (without Solver's changes), too. Solver's patch breaks AI bombers with intercepters around, and maybe the forest spam thing, so if your patch is based on that it breaks the same stuff.
 
Looks like very useful additions/changes. Might be nice to make it stand-alone (without Solver's changes), too. Solver's patch breaks AI bombers with intercepters around, and maybe the forest spam thing, so if your patch is based on that it breaks the same stuff.

You can download the Better BTS AI which fix those errors (and enhances the AI of course). It includes the rest of solver's fixes too:
http://forums.civfanatics.com/showthread.php?t=285182

I have also modified the Better BTS AI to include my own changes:
http://forums.civfanatics.com/showthread.php?t=285939
 
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