Schuesseled
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- Mar 31, 2008
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archealogical dig -> + X science production (tile improvement)
The Archeaology tech is interesting though... Will it enable some kind of development of the ruins features? Like maybe early game you go through the ruins and get your goody but maybe at least some of the ruins are persistent afterwards and you can develop them like a resource later after Archy?
Very possible and good idea! City ruins from razed cities also come to my mind.
... Archaeology does sound like an interesting technology though, my guess is that there's 1 building, 1 wonder, and 1 tile improvement. Hmmmm.
...
The study of Greek, Roman and Egyptian archaeology got going in the 18th century, before the industrial revolution. Pompeii was being excavated in 1764. The Rosetta Stone was found in 1799 during Napoleon's expedition to Egypt.Archeology before Steam Power?! What? Archeology started in the late 19th century. The steam engine and railways began in the 18th century. This is ridiculous.
It looks like the city-state dialog says "Allied With: Nobody". It seems that you need to raise your influence to get to alliance, but that you get bonus culture just from a little influence. It has been said that a city-state can have only one "friend", but I don't know if by that they mean only one "ally". In other words, is it possible for multiple civilizations to try to raise their influence at the same time (and also get bonus culture/food/whatever)? It's not clear.mantis2007 said:It seems like there could be many gradations of relationships with city-states, ranging from "influence" to "best friend." The more gifts you give them, then you get higher on the friendship ladder.
It looks like the city-state dialog says "Allied With: Nobody". It seems that you need to raise your influence to get to alliance, but that you get bonus culture just from a little influence. It has been said that a city-state can have only one "friend", but I don't know if by that they mean only one "ally". In other words, is it possible for multiple civilizations to try to raise their influence at the same time (and also get bonus culture/food/whatever)? It's not clear.
Good job Mantis
The interface indeed looks very well thought out.
I also really like the background art with Atlas. Does anyone know if this is an existing statue or is the image specially created for the game?
All these shots are from the same E3 closed demo videos we've been talking about.And where are those pics from mantis? Is there more video on the loose?
The study of Greek, Roman and Egyptian archaeology got going in the 18th century, before the industrial revolution. Pompeii was being excavated in 1764. The Rosetta Stone was found in 1799 during Napoleon's expedition to Egypt.
A museum building certainly seems logical. Since science is now produced independently of gold and culture, they need more science-producing buildings.
Thanks for the correction.In your screenshot of Mechanized infantry you refer to the military vehicles as stryker's. In fact the vehicles pictured are LAV 25's, an older Marine Corps version of the Army's newer Stryker. You can tell by the 25mm guns, Stryker's don't sport them.
units section said:Archer
Movement: 2?; Strength: ?; Ranged Attack: ?
Technology: Archery
Note: The bombardment range for all units appears to be 2 hexes.
On your site Arioch, The note: should be changed to either "atleast 2 hexes" or "for all early units", as the latter tech Rocket Artilery fires 3 hexes. Also UU's such as the ballista or the longbow might have an extended range from thier standard counterparts.
civilizations section said:Babylon* Hammurabi (unknown) (unknown) (unknown) (unknown)
(unknown)** (unknown) (unknown) (unknown) (unknown) (unknown)
(unknown)** (unknown) (unknown) (unknown) (unknown) (unknown)
*Steam Deluxe Edition exclusive
**Direct2Drive exclusive
Again another small correction, its should be changed to
Babylon* Nebuchadnezzar II (unknown) (unknown) (unknown) (unknown)
(unknown)** (unknown) (unknown) (unknown) (unknown) (unknown)
(unknown)** (unknown) (unknown) (unknown) (unknown) (unknown)
*Steam & Direct2Drive Deluxe Edition exclusive
**Preium DLC confirmed (which will bring atleast 2 more civs late 2010.)
Babylon is now exclusive to D2D and Steam
The Preium DLC will be available to everyone at the same time, its just D2D's pre-order is giving it away for free.
I noticed a few things with diplomacy.
First, not sure if this had been confirmed, but Defensive Pacts are in. The tooltip in the attached screenshot looks like it says that Defensive Pacts last for 20 turns.