nabaxo
King
people can end up with crappy traits/civ if they pick crappy
Well duh. At least it's by choice and not random chance that you were last in line to pick.
people can end up with crappy traits/civ if they pick crappy
I just don't see the need for AW: forbidding city gifting is jus as effective and less disruptive to other portions of the game.
Regarding civ/leader picks: it's worth pointing out that with 9-10 teams involved, this is going to be far bigger than any previous game of its sort. Consequently, whoever gets randomly allocated the last few leader/civ picks will be at quite a disadvantage - much more so than in a more standard 5-6 team game. Would your team be happy if you got the #9 (or #10) pick for both for traits and civ?
The advantage of a "snake pick" with unrestricted leaders is that it balances civ and leader picks for larger games like this. With a snake pick, getting first pick for either traits or civ means you get last pick for the other option... while getting one of the last picks for traits or civ means you get one of the first picks for the other item. So rather than giving a clear advantage to the people who pick first, it naturally balances out the choices in larger games like this.
With a snake pick, no-one will be able to get both power traits and a power civ... but no-one will be stuck with both poor traits and a poor civ either.
Anyway, just a suggestion.
Hi! Actually, we had been working with Manolo in a new version to allow turn off the double turn control in our mod.... We are planing to lunch a show-game pitboss to let you try the mod in a fast gameHey Caledorn it would be cool to test the spanish mod
you will had the chance to turn it off, but it will your choice
Ah! Thats a great feature already!
Who will have the right to turn it off - the game admin/host?
Ah! Thats a great feature already!
Who will have the right to turn it off - the game admin/host?
Do it.What about the fears of some players that the APT mod gives more information than it should via the web portal? Do you work in this direction or you already have solution about this?
Do it.
A game can be set as private and the guest will not be able to see nothing of the match
also, I added a new feature, the game administrator could to expand or reduce the duration of the current turn
Wow! Thats cool too!also, I added a new feature, the game administrator could to expand or reduce the duration of the current turn
If you have less players, you could go with a smaller Map too As you said, the most important thing is to get it going ASAP.
Hey Caledorn it would be cool to test the spanish mod