DeaExMachina
Warlord
- Joined
- Sep 30, 2007
- Messages
- 168
All first level spells miscast, some of the others too but I didn't record every single one. Scorch (Fire 1) allows you to cast Fireball, or would if it didn't also miscast every time.
It's possible but I don't want to have a pythoncheck for every unit so it will stay as is now.is it possible to make the number of national units you have dependent on the number of cities? ie every 2 cities gives you 1 dryad, every 3 cities gives you 1 unicorn, and every 5 cities gives you a treeman.
I don't have the woodelfarmiesbook and would need to know the rules about them. I thought I could use some diversity for tier 3 Monsters but I guess Treemen could also be a replacement for armored unitsTreemen should not replace red dragons, thats what the forest dragon is supposed to do. and where are the treekin?
what map type is that strtegyonly? its increadibly wierd... fantasy with illogical resources?
for some reason Tilea is alway my biggest rival they always steam ahead of everyone. (found most of the religions and always get the militia units way before me and other civs,(although once they nearly got smeared over the floor by the AI lizardmen ))
Didnt know where else to put this but anyways, i am really looking into the Artstyles lately and i noticed you have three and sometimes four of the same exact line in the thread? ie:
Spoiler :<StyleUnit>
<UnitType>UNIT_ARCHER</UnitType>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</MiddleArtDefineTag>
</UnitMeshGroup>
<UnitMeshGroup>
<EarlyArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</EarlyArtDefineTag>
<LateArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</LateArtDefineTag>
<MiddleArtDefineTag>ART_DEF_UNIT_ARCHER_PYGMAE</MiddleArtDefineTag>
</UnitMeshGroup>
</StyleUnit>
why is that? just wondering is all.
Also had these audio files messed up? Dont know, you might have taken care of them already.???
oops, i put my foot in it then, sorry what is the map of? (warhammer world, some other world?)
not sure what a civ4_title_small is
not sure about the last question too, sorry
The green grass is just a terrain texturereplacement. Search for the civtitle in the pythonscreens.
I don't have the woodelfarmiesbook and would need to know the rules about them. I thought I could use some diversity for tier 3 Monsters but I guess Treemen could also be a replacement for armored units
I own both versions (old and new) of the WE-Armybooks, just pm me for Information, you just have to retranslate it into english
Kein problem mit deutsch. Aber Du hast die Bücher nicht zufällig als pdf, oder?