superschokokeks
Chieftain
- Joined
- Nov 12, 2014
- Messages
- 38
It's been a while since I played this mod and I'm curios if some issues are fixed:
Future era has some invisible attack units, which sounds nice on paper, but the game couldn't handle it well.
For instance if the AI captures one of your cities with it, well the game doesn't notice it. You still have your city but an invisible enemy is sitting in your city.
And some other problems I can't quit remember exactly without saying something wrong.
I think I reported it. If not I should slap myself.
Is this fixed now?
Other questions I might ask:
I read a handfull pages of changelogs and it seems you want to make the tech tree thinner or something like that.
May I know why you do this? I'm curios in which direction you want to go with this mod
Future era has some invisible attack units, which sounds nice on paper, but the game couldn't handle it well.
For instance if the AI captures one of your cities with it, well the game doesn't notice it. You still have your city but an invisible enemy is sitting in your city.
And some other problems I can't quit remember exactly without saying something wrong.
I think I reported it. If not I should slap myself.
Is this fixed now?
Other questions I might ask:
I read a handfull pages of changelogs and it seems you want to make the tech tree thinner or something like that.
May I know why you do this? I'm curios in which direction you want to go with this mod