Thank you very much!Thank you.
- It is really good that you work on the multiplayer playability. Your mod is one of the best of all. Creative, complexe, and fun to discover, and play.
yes, that's true.- I would like to see multiplayer games (in europeans map) but sadly even if you make it possible I fear the interested players will be very few. But maybe at least you and me would be interested to play.
Think I found it
Even as a human player, you cannot attack all other players naval units, after you switch to be a pirate!!
You try to attack, and nothing happens. But interestingly this is only against a few civs (Dido, Boudica and Bolgios on my standard map game with Phoenicia), the attack works against all the other civs...
This can easily cause infinite loops in the hands of the AI
What's handled differently for the Carthagians, Britons and Celts? They are not even after each other in the civ order, so it's probably not a typo in the code..
118 ; Set to 1 for no python exception popups
119 HidePythonExceptions = 0
20K CvCivicsScreen.py
20K CvCorporationScreen.py
16K CvDawnOfMan.py
28K CvDomesticAdvisor.py
52K CvExoticForeignAdvisor.py
52K CvForeignAdvisor.py
364K CvMainInterface.py
28K CvMilitaryAdvisor.py
12K CvPediaBonus.py
24K CvPediaBuilding.py
12K CvPediaCivic.py
8,0K CvPediaCivilization.py
12K CvPediaCorporation.py
8,0K CvPediaFeature.py
12K CvPediaImprovement.py
12K CvPediaLeader.py
60K CvPediaMain.py
12K CvPediaProject.py
12K CvPediaPromotion.py
8,0K CvPediaReligion.py
8,0K CvPediaSpecialist.py
20K CvPediaTech.py
8,0K CvPediaTerrain.py
20K CvPediaUnit.py
24K CvReligionScreen.py
4,0K CvScreenEnums.py
92K CvTechChooser.py
68K CvVictoryScreen.py
12K CvWonderMovieScreen.py
108K CvWorldBuilderScreen.py