I used to constantly play on larger maps, but now i mostly play on Standard and Large maps, because i like them better (early game rushes are far more effective)[quoete].
Thats fine, but did your patience give you the choice to play the freedom level civ3 endevours enjoy? (remember maps with every city counting for you and the AI- aka Balanced and Reloaded. ANd Nope. Don't go there CIv4 mods are even more choice restricking
You've made realism arguments before, about how empires are supposed to feel "epic", but here you clearly state that more cities should not equal more work. I'm assuming a global empire is going to have a tough time managing
Real to me is personal pref, but freedom of persoanl pref is what I state civ4 has left. Its a travesty for me and many others I see (in the tech forums last 3 yrs)
YOu see maps equipt to hold multiple empires built for high magnitude attacks, alliences, trade, just overall consideration, are FUN!
You have to see that quite simply old Auzzie tactics like Army relience have been wiped clean with mods that have their invisable abilty hacked"
It makes better expiernces for me. I could sit and list the stream of Conquest features and COnquest refinments that smooth out huge map design, but I only addressed a few whined upon Pollution and corruption, both tamed yet both still variables on the empire managment plane. I believe without ether it helps tac on to a game thats starts to become unreal , and with worse then losing its sandbox feel you see high levels of maintence, yet no lose of funds to corruption. CAn't you see its just the same as bloated corruption minus the variable. THis all on some map where maint services delivering past 10 cites shoulnt even exist. Heh OT, but To me cor is like tax breaks for the wealty, bigger the empire the more rich guys divert. Oh but know , I sound like obama now
Oh but thats to keep the maps small for a reason having nothing to due with the engine not speeding through lategame hige maps so well,.
Heres 1/5 done the game and lots of land open . Sheild increases for settlers takes a few seconds
SO lets end the battles of the last word, AFter Auzzie of course
Me I plan on loading up a vid for all to see and let my vid and the silcence there after, be. I'll let the others with their tales such as AUssies's
few seconds of deleys on 400' city maps, tell the rest of the story.
Heres the preview of what was started with. I'll use a turn near the end when all areas are swelling with data. I expect the same in responce.