But for a more final release I definitely suggest using it
Well yes for a final release ...
But we are planning to be working on this mod for a while.
I can confirm that it significantly helps performance
The question is not that easy to answer.
1. Amount of graphics actually needed in a game
See, we have 24 Native Nations with UnitArtStyles, CityStyles, ...
Large map however will use only 12 Native Nations.
So the game would only need to cash graphics for these 12 Native Nations.
However, when we have everything in the FPK we will force the game to cash the complete FPK with the graphics of all 24 Nations.
(At least that is how I understand it.)
2. Size of FPK
Our FPK would really be big.
(I am not sure, if it helps to split in different smaller ones.)
All other FPKs I have seen so far (for CivCol) were a lot smaller.
Maybe this will cause problems.
3. Experience Reports
I have read several comments of people about FPKs.
Most people said, "It does improve performance."
Other people however said "For me, it made performance worse. When I unpacked everything, it was much better."
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Summary:
Currently we are just
guessing / believing, that an FPK might improve the situation.
We did not yet really try if it improves or worsens the situation.
(And I do not have the time to do so for
Release 1 ...)
At the moment I do not even really understand what the FPK will do to cashing ...
I did not find anything that really gave a
technical explanation or details.
I simply don't want to take any risk now.
(We need to get more information and experience with that topic and our own fpk.)