That's the reason I asked those question. I think it would be great to have some variation in maps and playing style; the possibility of seeing those type of maps and scenarios in a mod not specifically limited/made for that would be really impressive!
Maybe that type of winter scenario just doesn't fit for RaR... but you & the team should at least consider something similar which brings originality to maps (like you did with your latest map).
For me: of course, I would appreciate that map! At least I think it could fit with the resource system of DoaNE; and along some map generation tweaks and a few more bonuses/features specific for that climate it should work! As I have written at some point, I would want to create a system which integrates climate maps from the DLL to python and vice-versa; so an scenario could just force some game rules to follow adjustments only available for that map for ex.
But I will left these ideas for the thread in the other sub-forum...
Maybe that type of winter scenario just doesn't fit for RaR... but you & the team should at least consider something similar which brings originality to maps (like you did with your latest map).
For me: of course, I would appreciate that map! At least I think it could fit with the resource system of DoaNE; and along some map generation tweaks and a few more bonuses/features specific for that climate it should work! As I have written at some point, I would want to create a system which integrates climate maps from the DLL to python and vice-versa; so an scenario could just force some game rules to follow adjustments only available for that map for ex.
But I will left these ideas for the thread in the other sub-forum...