Exactly. It's sensationalism. The best response is to pay them no attention.This is to be expected.
There's always going to be somebody who thinks Benito or Adolf are "good" leader choices for Italy or Germany.
Looks like you lowered their ranged strength, and increased their gold cost but didn't change their production cost. Was that intentional? In terms of nomenclature, I would go with "Genoese Crossbowman". Use of the pavise was widespread, but the Genoese were to the crossbowman what the Swiss were to the pike. I wouldn't lower their strength. If anything, I'd bump it slightly. Maybe increase hammer/gold cost slightly as well.Back on Topic: I'd say if Italy is included it'll be led by somebody from the renaissance, most likely one of Medici.
Out of these two units, which one seems less broken/better?
Pavise Crossbowman:
- 13
- 15
- 2
- 2 Range
- 120 cost
- 460 cost to purchase
- Starts with cover 1 promotion
- Replaces Crossbowman, only Italians may build it
Condottiere:
- 16
- 3
- from defeated units
- 25% chance that defeated enemy unit joins your side
- 25% chance that defeated condottiere joins the enemy
- 120 cost
- 500 cost to purchase
- Requires horses
- Replaces Knight, only Italians may build it
Condottieri work best as a knight replacement to be sure, but they're kind of a pointless anachronism by the renaissance, more politicians and racketeers than genuine military. If anything, I'd let them pillage for free and give them extra gold for doing so, given that the condottieri preferred to outmaneuver rather than to engage the enemy. I do think the "turncoat" trait is a neat concept. Not sure how well it would execute.
The version I'm cobbling uses the Genoese crossbowman and probably the berseglierri (as one of those era-amalgamation civ's). Means the UA needs to be really good. Mostly waiting for the next info dump, which will hopefully tell us more about the workings of great artisans.