When is it time to scrap your game?

Prozac1964

Warlord
Joined
Jul 27, 2014
Messages
186
Location
Florida
Well I've playing France tall, warlord, for a domination victory but I think I was ill prepared for the challenge. It just seems like I'm running behind. I'm in fourth place and I'm low on food, production, decent on gold, low on culture and tourism as well.:(

And to me the Europe map is all screwy. So in general I haven't enjoyed this playthrough as much as others. So should I keep going and see where I land, just to learn the lessons, or do I scrap the game and start over??? :confused:

Thanks for any insights you might offer. :)
 
By going for a Domination victory, I'm assuming you're using a lot of production to produce military units. Every production spent on units is production you're not spending on buildings, which are what will give you your much-needed food, production and culture. Try as much as possible to purchase units, and make sure your cities have all the latest buildings. If you're still hurting, put in some domestic trade routes for more food and production. As for Tourism, you just need to build those Guilds early, and make sure they always have specialists in them. Taking Aesthetics certainly helps as well.
 
Thanks. Yep, it's like I went into this game with blinders on. For instance, I went to make a faith based purchase, and the menu told me I was too late...d'oh. I think maybe I've just been distracted and losing focus. I gotta start thinking again! :)
 
When your cap has 8 desert hills and you get same turn robbed on Petra by the cheating AI
 
Keep playing until you know you're gonna lose. Then start a new game and learn from your mistakes. But if you're not enjoying it, you might as well start a new one.
 
Thx Otaman for ur post....that sounds like some good old common sense. I'll see what happens...
 
When your cap has 8 desert hills and you get same turn robbed on Petra by the cheating AI

What? Do you mean that you had one turn left, but then didn't finish it? It because the ai must have been one turn on finishing it, and so finished it on their turn between your turns. This also happens in multiplayer, I had one turn left on a wonder (may have been porcelain tower), but two friends each popped a great engineer for it. That was fun, the player who was seeded first in the game get the wonder, and we got money (we were playing hybrid mode). The ai also doesn't cheat, they have a well difine rule set for each difficulty level. You could equally say the player cheats by being smarter, and using exploits (paying the ai to declare wars, moving and shooting ranged units), or thinking long term.
 
I constantly abandon games :) I think I like playing the first 100 turns a lot more than the rest of the game after that. The first part of the game feels like a real race, and decisions have huge consequences. Trying for an early wonder and getting it, or missing it, is HUGE. Later on in the game it's a lot easier to compensate for missing a wonder. Or maybe you make a bet on like, turn 15 or 20, that your only scout can survive just one more encounter with a barb, and you go looking for just one more ruins -- well if your only scout gets annihilated that is HUGE, but it's also a big win for you if you hit a faith ruins that you would have missed out on while healing. It's exciting making those bets and seeing how they play out. Later when you are attacking a city with 15 units and one dies -- well, that sucks. But you will get over it.

So actually I tend to abandon a lot of games, after 100 moves. I play through to the end only maybe 1 game in 5.

You know what? I bought the game to enjoy myself and that's what I enjoy. No right or wrong!
 
1) When it is obvious that I will win, but I've no interest in playing 150+ turns to make it happen
2) When it is obvious that I cannot win, and I'm merely fighting the inevitable.
 
I constantly abandon games :) I think I like playing the first 100 turns a lot more than the rest of the game after that. The first part of the game feels like a real race, and decisions have huge consequences. Trying for an early wonder and getting it, or missing it, is HUGE. Later on in the game it's a lot easier to compensate for missing a wonder. Or maybe you make a bet on like, turn 15 or 20, that your only scout can survive just one more encounter with a barb, and you go looking for just one more ruins -- well if your only scout gets annihilated that is HUGE, but it's also a big win for you if you hit a faith ruins that you would have missed out on while healing. It's exciting making those bets and seeing how they play out. Later when you are attacking a city with 15 units and one dies -- well, that sucks. But you will get over it.

So actually I tend to abandon a lot of games, after 100 moves. I play through to the end only maybe 1 game in 5.

You know what? I bought the game to enjoy myself and that's what I enjoy. No right or wrong!

Very nice, inspiring actually. :)


1) When it is obvious that I will win, but I've no interest in playing 150+ turns to make it happen
2) When it is obvious that I cannot win, and I'm merely fighting the inevitable.

Quoted for truth. Nice post. ;)
 
Its a game, play it to have fun or for the challenge. I abandon games many times for many reasons. I've quit games because it was painfully obvious I was about to lose. For example a recent game I was in, major neighbors war dec'd me when my military was still recovering, took a city and I had no way to stop the advance. This was still early on. I had been focusing too much on science. I saw no way out other then playing another hour while delaying the obvious. Other times I've quit when I knew I was going to win.

I also never try to rush a certain victory type. I rarely go into a game with a thought about my victory type set. I let it evolve. I may also restrain myself for some games. I don't play to get the fastest victories. My current game I wanted to aim for a diplomatic win. I've got a spaceship sitting on the launch pad right now, but I won't launch it. I'm even tempted not to vote for myself as world leader just to see if I can get my cultural victory to catch up.
 
I'll go for quite awhile but once it becomes apparent I'll never overcome a really crummy starting position - I'm done.

I find the first half of the game far more enjoyable than the last half and if the first half sucks.... the last half will suck even more.
 
it's all about the first 100 turns, whether I can get my cities all out and ready to build NC by 100 when I'm wide, or go tall and get my pop up. sometimes its just miserable with no nearby luxes and AIs settling in your face, so I just quit and pray to the RNG gods when I reroll
 
When your cap has 8 desert hills and you get same turn robbed on Petra by the cheating AI
Just load an autosave 5 turns earlier and try to change city management to get you one extra turn shaved off.
1) When it is obvious that I will win, but I've no interest in playing 150+ turns to make it happen
2) When it is obvious that I cannot win, and I'm merely fighting the inevitable.

Definitely number 1.
10 tech lead on Scientific Theory with 7 scientists saved....not much use finishing when the entire would is full of the most peaceful civs that are all friends and no cultural or city state ally runaways.
 
Personally I consider quitting to be like a loss. I do it because I can tell pretty easily if I'm sunk, but I still count it in the loss column.
 
Has anyone actually ever played til the AI took every last city? I always tell myself that I will hang in there for the bitter end, but I just can't watch.
 
Has anyone actually ever played til the AI took every last city? I always tell myself that I will hang in there for the bitter end, but I just can't watch.
I think that's probably unnecessary. I think that goes have a certain flow to them. If you're doing well, you're probably dominating in all aspects. If you're at the point that you're losing cities, you're probably getting your rear end handed to you and it would be unlikely to come back. Even if you retook your cities they would essentially have 1/4 their original population.
 
I used to play out my losses, but seriously, there's just not that much to learn from sticking around. Once you KNOW you're probably not going to win anymore the important mistakes have already been made (probably a long time ago) and staying alive as long as possible is generally just combat-strategy, which is much easier to learn and "get a feel for" than the actual empire management itself - well, in singleplayer at least.

So I don't really finish my games at all. If I lose, I will skip back to a few autosaves and see where things started to go wrong, or why my strategy didn't work, that's probably much more useful.
 
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