There were actually saving throws against those Doviello attacks that take living unit and beat around with it?Kael said:The players would recognize and be able to tell you stories about most of the leaders and heroes that are in the mod.
There were actually saving throws against those Doviello attacks that take living unit and beat around with it?Kael said:The players would recognize and be able to tell you stories about most of the leaders and heroes that are in the mod.
BlazeRedSXT said:Speaking of Ancient Forrests.. I am guessing that the chance for one to grow may be a little too high. I have noticed that within 5-10 turns after I change to Fellowship, nearly 3/4 of my forrests have become Ancient forrests. usually within the first 2-3 turns, it is nearly half.
Kael mentioned Ancient Forrests would spread at a small percentage.. maybe the 3 games I have tried with , I beat all the odds.. but I would say that the chance for them to grow may be a bit too high right now.
More observations later I'm sure
Cheers!
abman said:I'm curious, has anyone tried to install FfH2 over default civ (not as a mod, just copied over vanilla's files)? I was wondering if it was possible to do this in order to cut down load times (about 2 minutes on my computer). And if that's possible, is it also possible to install civ twice -- once for vanilla and once for FhH2? I just thought I'd see if someone else had tried it before I try and likely mess up my install badly
; Specify a Mod folder (Mods\Mesopotamia), '0' for none
Mod = 0
Chalid said:Yes you see only the Highscores that were archived with the currently loaded mod. Thats a Vanilla thing.
woodelf said:It used to be faster.
I agree that a small tone down would help again. Not much though.
Oldfrt said:Just wanted to say that from what I have seen so far I am very impressed with all your hard work.
I am having one problem though - when I run the mod, it only gives me 10 turns! (I think I saw this somewhere else as well... maybe in the FfH1 forum....)... suprise, suprise, when I run the FfH1 mod it also only gives me 10 turns....... doesnt happen with any other mod I play though....
Before you panic, I was running this on my laptop which has the NoCD running (before you all yell, yes I do own Civ4... and Civ3, PTW, Civ2 & Civ! - I just have a bad habit of ending up with cracked/scratched CD's, so this is my way of extending their life).
abman said:I'm curious, has anyone tried to install FfH2 over default civ (not as a mod, just copied over vanilla's files)? I was wondering if it was possible to do this in order to cut down load times (about 2 minutes on my computer). And if that's possible, is it also possible to install civ twice -- once for vanilla and once for FhH2? I just thought I'd see if someone else had tried it before I try and likely mess up my install badly