Leo, I have to congratulate you. Brazil was a very fun civ to play as, if approached correctly, the human player can make this civ into a tech and comerce juggernaut without any need to invade civs outside your core. I have just completed my first game with them (marathon speed, monarch difficulty), I played in a pacifist way and just focused on building up my infrastructure and economy, won a space race victory in 2007. Along the way I also built the internet (despite not having copper), SDI, Cristo Redentor and beat the USA and the euros to several other wonders.
However, I have noticed several bugs from this game and playing as other civs.
1. Sometimes when you conquer a city you cannot raze it (i.e mombaza or quelimagne).
2. I believe your change to the slave plantations mechanics actually had the opposite effect. You can still build them in jungle or forest, they just don´t clear the forest/jungle anymore when you do.
3. I noticed that I cannot build GP-related buildings (interpol, academies) and the option doesn´t show up when the GP is selected. I basically had to WB the desired building and delete the GP to simulate the effect.
4. Finally, something must have gone wrong when you changed embassy-related stuff, as I can build embassies of dead civs.
You can see how the world ended up. I basically started as Portugal, founded 6 cities in Brazil, then switched to Brazil, researched biology and founded 2 more, I also moved my capital to Brasilia and built SP in Rio (btw, I added a river in the tile above Rio as it is kinda frustrating having a city that is literally called "river of janeiro" and not being able to build a levy there).