jtanner28
Chieftain
- Joined
- Nov 10, 2008
- Messages
- 97
There used to be an old modcomp called More Trade Routes by Chinese American that had the neat feature of a global food and production reserve. Basically it allowed you to store up food and hammers just like you store up gold and then use them to rush production or growth. Also, it had a "Build food" process and a "Build Hammers" process similar to building wealth or culture. The modcomp was for vanilla civ4 v.1.61.
I updated and tweaked it for BtS 3.19. I changed the name to "Strategic Reserves" and only included the food and hammers stuff. The old modcomp changed quite a few other things. I changed the art on the food and hammer process buttons and toned down the amount of food that is stored when you set a city to "Avoid Growth".
It still needs a bit of work, but here's what I've got so far:
Download Strategic Reserves Beta 0.1: https://dl.dropbox.com/u/55314/Strategic%20Reserves.7z
This modcomp is NOT currently compatible with BUG. If there's any interest in it, I've got some ideas to tweak it and to make it compatible with BUG. I'd like to add buttons to borrow a fixed number of food/hammers per round from the global pool per city instead of the current way its implemented. Also I'd like to add a + or - food/hammers per round to the global pool display similar to the commerce display. I also thought it might be neat to make the food pool and hammer pool only available after you build a "Strategic Grain Reserve" and "Strategic Oil Reserve" national wonder. These are just possible ideas for the future.
The download has only the changed files.
Screenshots: (Sorry for the the low screen resolution My flatscreen broke and I'm stuck at 1024/768 CRT.
I updated and tweaked it for BtS 3.19. I changed the name to "Strategic Reserves" and only included the food and hammers stuff. The old modcomp changed quite a few other things. I changed the art on the food and hammer process buttons and toned down the amount of food that is stored when you set a city to "Avoid Growth".
It still needs a bit of work, but here's what I've got so far:
Download Strategic Reserves Beta 0.1: https://dl.dropbox.com/u/55314/Strategic%20Reserves.7z
This modcomp is NOT currently compatible with BUG. If there's any interest in it, I've got some ideas to tweak it and to make it compatible with BUG. I'd like to add buttons to borrow a fixed number of food/hammers per round from the global pool per city instead of the current way its implemented. Also I'd like to add a + or - food/hammers per round to the global pool display similar to the commerce display. I also thought it might be neat to make the food pool and hammer pool only available after you build a "Strategic Grain Reserve" and "Strategic Oil Reserve" national wonder. These are just possible ideas for the future.
The download has only the changed files.
Screenshots: (Sorry for the the low screen resolution My flatscreen broke and I'm stuck at 1024/768 CRT.
Spoiler :