eya
Chieftain
Just a lil heads up. Unable to sort this out 2day, real life came in the way lol. But it will definatly be done 2moro when im back in my house.
We're waiting
Just a lil heads up. Unable to sort this out 2day, real life came in the way lol. But it will definatly be done 2moro when im back in my house.
the easiest way I can see to get around it for now is to...
Sorry! I totally forgot to upload this. Busy week lol. Back to playing CIV4 now for a few days, got a couple days off
Ive added the patch to the download database and its also linked in the first post.
It fixes the sheilding issue, had to change a lot of building sizes so you may notice about 10 buildings are around 1/3 the usual size. Also adds Real Always War by The_J in which the computers are always at war with eachother when selecting Always War game option.
http://forums.civfanatics.com/downloads.php?do=file&id=15017
Hi all just saying great mod.
But iam having frequent crashes, iam playing with 22 AI and another Human. Sometimes it just stops responding and windows asks if i wish to close it (Windows 7 and u cant go back into the game) and another crash I get says failed to allocate video memory. I have a powerful machine so that should not be the problem.
Dont have any problems with Civ BTS Vanilla
Patched to latest BTS version
Playing on Gigantic Map
Reinstalled and Installed
Steam Version
Please can someone help me as me and my partner have a game we are really far into and it keeps getting one of these crashes often.
It doesnt sound like your computer is the problem! Civ4 I believe has always had the problem with memory allocation if theres way too many things happening on a map. Try playing huge, You wont get the problem there. Its not to do with this mod but the way civilization has been built.We already play with no barbarians, random events and revolutions. Ive got to a point were it crashes about 95% now on this turn. This is also crashing when I kick the other Human out of multiplayer on the windows 7 machine but I can transfer the saved game to Windows XP machine and it runs fine.
It Appears to happen most when talking to someone and seeing the movie of their leader.
Also changed alot of the ini file around as people on other forums have suggested and still no luck.
sometimes the problem manifests as Fatal Error, Memory allocation Error
Some people are saying that any map size bigger than Huge is unstable and will crash eventually is this true? http://forums.civfanatics.com/showthread.php?t=359033
we are playing a Marathon length game and are on turn number 728
Windows 7 32 bit
Compute Specs E8500 processor
GTX 280
2gb Ram
Also Disabled Sound
Also replaced the GTX 280 with a Geforce 8800
and the 2gb DDR 3 Ram with 1gb DDR 2 Ram
Compatablity mode doesnt work either this crashes before it loads a save.
Got latest drivers for all hardware and tried 3 different graphics drivers one old, one fairly recent and latest.
Any help would be appreciated.
Me too, But I thought i would include the giant and gigantic maps because I had a few requests for it. Maybe some peoples playing style doesn't get too many things happening on a giant and gigantic map and they can play them fine.unfortunately I've never had good luck with the larger maps and I'm currently running a 3 gig quad core processor, 4 gigs of ram, and 2 gigs of GPU for my video card all liquid cooled. No matter what I do, I always seem to eventually run into a memory allocation problem on the larger maps.
I think the only real solution is a similar system to mine but with a 64bit operating system and 8 gigs of ram rather than a 32 bit with 4.
Can't wait for a modern day version.