Socratatus
Emperor
- Joined
- Jul 26, 2007
- Messages
- 1,636
lol. Never used rationalism. Never used Freedom.
I disagree. It only takes 1 policy to get a 15% empire-wide boost in *the* most important element in the game and maintaining that bonus is extremely easy. It opens up the rationalism tree which is a critical tree to most victory conditions, because above King, the AI outtechs you from turn 1, and without opening rationalism you will never catch up.
(By the way, this is my first post after 10 or so years of lurking)
Why don't you start a social policy elimination thread?
Why don't you start a social policy elimination thread?
Does the social policy calculus change in MP? I've never not taken rationalism in MP, and I usually do pretty well (and always end up beating up on the poor fools who take piety )
You make this sound like Piety is a bad tree, which it's not. The 50% happy to culture bonus is good if you have a very happy empire, the money boost from temples is okay, the free golden age and culture boost is great, and the -10% on future policies is the Cristo Redentor 150 turns earlier. (I play on Quick ^^)
I do think Piety is a bad tree. I think it comes too late. I think it doesn't provide enough happiness. I think the +10% gold is not nearly enough of a bonus to justify its cost (-1 gold for shrine, -2 gold for temple for it to kick in). The free golden age is pretty good. The -10% culture isn't a big deal early in the game.
But the #1 thing Piety has going against it is that you can't get Rationalism! 15% boost to science, lots of happiness in a wide empire, lots and lots of science from TP and 17% boost to university! Not to mention the trade agreement boost...
So I do understand why you would go Piety en route to a turtle-ing cultural victory... I don't think its worth it in any other circumstance.
honesty is the best policy
So I do understand why you would go Piety en route to a turtle-ing cultural victory... I don't think its worth it in any other circumstance.
. . . You can always switch to rationalism later too. In fact, its a pretty good strategy. . .
Actually, each policy in Piety isn't great as pointed out above. Of couse they are useful, but when you have the choice between a) picking Piety and either b) finishing whatever tree you started in Classical or c) opening either Rationalism or one of the Industrial trees in later game (which is very often the choice I face) I most often end skipping Piety.Each policy in Piety is good, even great, and most of them will give you an advantage no matter what you're doing. The problem is that it tries to combine culture and faith, and they don't necessarily go together. It would probably be better to make a culture tree and a faith tree (which would likely require an upgrade to religion, otherwise the faith tree will fade with religion into the late game).
I will say, however, that piety should change how you plan your religion a bit, if you want to take it (and keep it). Just think of something that gives +5 faith, +2 food, +3 happiness, and +10% gold, at the cost of 3 maintenance. That is a normal shrine and a normal temple with ancestor worship, feed the world, organized religion, theocracy, and religious center, without any investment of faith at all. Sure, you probably won't want all of that, but not half bad for a cheap building that builds even faster because of piety.
That being said, if Piety were all about faith, it could be better.