I don't know if anyone had done that already, but I am thinking, is it possible to incorporate the unique 'Camp unit' in the Genghis Khan scenario into normal game?
I like playing the world map, but it is difficult to simulate the effect of central-asian nomads on its surrounding civilizations. If I can make the Mongols less likely to settle and more likely to attack it may create that kind of feel - keep Chinese, Russian and Persian in defense position, thus balance the game a bit.
Any help?
I like playing the world map, but it is difficult to simulate the effect of central-asian nomads on its surrounding civilizations. If I can make the Mongols less likely to settle and more likely to attack it may create that kind of feel - keep Chinese, Russian and Persian in defense position, thus balance the game a bit.
Any help?