I'm new here, and fairly new at Civilization, but I do have a request.
A conspiricy theory based scenario.
Now, hear me out.
The premise is that you are one of several of the international conspiracy theories that various loonies have been ranting about for decades. For example, Majestic 12, Antarctic Nazis, Lizard People, The Jews, The Greys, The International Communist Conspiracy, and of course, Satan.
You start out in control of one city, on a map of the world circa 1947ish. Cities exist where they would be at the time, but no one's in control of them. Settlers are replaced by infiltrators, who can take over a city. In addition to your standard military units, you can build "dark" units that can only be seen by other "dark" units. Things like Men in Black, UFOs, chupacabras, ect.
The cultural victory would be modifed, so that it's linked to happiness (Sheeple). The idea would be to make keeping your citizens brainwashed is much more important. Culture would be renamed "Propaganda", and represents conspiracy theorists that you're hiring to expose the other conspiracies.
The Science Victory would be the same as in the base game, only cosmetically different for each faction (Floridating all water for the Commies, Alien Invasion for The Greys, Bringing about The Antichrist for Satan, cloning Hitler for the Space Nazis, ect)
The tech tree, of course, would have to be modified to include a bunch of conspiracy pseudoscience (Zero Point Energy, HAARP Waves, Timecube).
Naturally, espionage would have to be expanded to include a bunch of options for spies, such as "assassinate political leader, turn people to devil worship with kids cartoons, fluoridate water supply)
Of course, this is probably all unworkable, and I have no real clue how to mod. Regardless, it would be hilarious to play something like this, and I really hope this inspires someone to make this or help me make this.